phaser/src/gameobjects/mesh
Andrew Cunningham 724c2f59d5
Update Mesh.js documentation around panZ
This adds warnings about orthographic and perspective cameras, documents setOrtho & panZ with sane (ish) default values for the default projection matrix, and updates the example code in the file.

These changes could go further; I would love it if the default mechanisms "agreed" (so that feeding it z=0 vertex values "just worked"), but that's probably a difficult backwards facing change.

Inspired by https://github.com/photonstorm/phaser/issues/5380 .
2021-01-12 14:28:52 -05:00
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Mesh.js Update Mesh.js documentation around panZ 2021-01-12 14:28:52 -05:00
MeshCanvasRenderer.js Merged the Mesh Game Object back in 2020-10-05 16:52:01 +01:00
MeshCreator.js Updated Mesh to include new functions and docs 2020-10-08 13:24:23 +01:00
MeshFactory.js More integer to number changes 2020-11-23 10:32:00 +00:00
MeshRender.js Merged the Mesh Game Object back in 2020-10-05 16:52:01 +01:00
MeshWebGLRenderer.js Invoke camera.addToRenderList method 2021-01-07 12:31:31 +00:00