mirror of
https://github.com/photonstorm/phaser
synced 2024-11-24 05:33:35 +00:00
83 lines
2.2 KiB
XML
83 lines
2.2 KiB
XML
<exporter>
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<name>phaser-json</name>
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<displayName>Phaser (JSON)</displayName>
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<description>Exporter for Phaser, JSON</description>
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<version>1.0</version>
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<yAxisDirection>down</yAxisDirection>
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<physicsEngine>box2d</physicsEngine>
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<template>phaser.json</template>
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<fileExtension>json</fileExtension>
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<anchorPoint>
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<enabled>no</enabled>
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</anchorPoint>
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<origin>
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<type>fixed</type>
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<relX>0.0</relX>
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<relY>1.0</relY>
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</origin>
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<supportsCircles>yes</supportsCircles>
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<global>
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<parameter>
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<name>name_prefix</name>
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<displayName>Name prefix</displayName>
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<shortDescription>Prepend sprite name</shortDescription>
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<description>Prepend the sprite name with a string, mimicking the option 'prepend folder name' in TexturePacker.</description>
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<type><code>string</code></type>
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<default></default>
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</parameter>
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</global>
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<body>
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</body>
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<fixture>
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<parameter>
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<name>fixtureKey</name>
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<description>Give this fixture a unique KEY so you can retrieve it later in Phaser.</description>
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<displayName>Fixture's Key</displayName>
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<type>string</type>
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<default></default>
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</parameter>
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<parameter>
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<name>isSensor</name>
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<displayName>Is Sensor</displayName>
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<description>If set the physical</description>
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<type>bool</type>
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<default>false</default>
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</parameter>
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<parameter>
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<name>filter_groupIndex</name>
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<displayName>Group</displayName>
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<description>Collision group</description>
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<shortDescription></shortDescription>
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<type>int</type>
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<default>0</default>
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</parameter>
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<parameter>
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<name>filter_bitfield</name>
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<type>bitfield</type>
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<size>16</size>
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</parameter>
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<parameter>
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<name>filter_categoryBits</name>
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<displayName>Cat.</displayName>
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<description>Collision category</description>
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<shortDescription>Collision category</shortDescription>
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<type>uint16</type>
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<default>1</default>
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<bitfield>yes</bitfield>
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</parameter>
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<parameter>
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<name>filter_maskBits</name>
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<displayName>Mask</displayName>
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<description>Collision mask</description>
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<shortDescription>Collision mask</shortDescription>
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<type>uint16</type>
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<default>65535</default>
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<bitfield>yes</bitfield>
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</parameter>
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</fixture>
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</exporter>
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