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actions
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Fix PlaceOnRectangle JSDoc
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2021-02-07 21:43:19 +08:00 |
animations
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Update AnimationManager.js
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2020-11-26 10:59:54 +00:00 |
cache
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finished updating culling system
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2020-09-18 17:16:52 +02:00 |
cameras
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Moved renderList to BaseCamera
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2021-01-11 09:46:50 +00:00 |
core
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You can now set the boolean preserveDrawingBuffer in the Game Config (either directly, or in the Render Config). This is passed to the WebGL context during creation and controls if the buffers are automatically cleared each frame or not. The default is to clear them. Set to true to retain them.
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2021-02-04 15:58:41 +00:00 |
create
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Revert "clean up"
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2020-04-10 20:55:31 +02:00 |
curves
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Fix missing out arg in Curves.Line#getTangent
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2021-02-09 09:44:06 -08:00 |
data
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Replace integer with number
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2020-11-23 10:22:13 +00:00 |
device
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Bail out of Device tests if running inside a Web Worker
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2021-01-19 09:40:59 +00:00 |
display
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safely check for renderer in BitmapMask
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2021-02-11 15:57:40 -06:00 |
dom
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finished updating culling system
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2020-09-18 17:16:52 +02:00 |
events
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Revert "clean up"
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2020-04-10 20:55:31 +02:00 |
gameobjects
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Merge pull request #5504 from endel/patch-1
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2021-02-16 11:29:26 +00:00 |
geom
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Make GenerateVertsResults verts -> vertices
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2021-01-13 18:46:07 -05:00 |
input
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Renamed sortGameObjects to sortDropZones and then repurposed the old method for the new render list sorting technique.
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2021-01-07 12:32:00 +00:00 |
loader
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Warn and call onProcessError() for invalid JSON
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2021-02-03 11:58:29 -08:00 |
math
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Allow non-zero min in FromPercent
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2021-01-31 21:08:46 +01:00 |
physics
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Fix setPolygon documentation
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2021-01-22 20:13:25 -05:00 |
plugins
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Fixed namespace
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2020-11-23 11:31:23 +00:00 |
polyfills
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The requestAnimationFrame polyfill no longer expects a Browserify environment and uses window through-out.
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2019-11-20 17:10:11 +00:00 |
renderer
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The LightPipeline now only calls batchSprite , batchTexture and batchTextureFrame if the Scene Lights Manager is active. Fix #5522
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2021-02-04 16:38:09 +00:00 |
scale
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Make docs crystal clear
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2020-12-07 12:25:57 +00:00 |
scene
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Docs: update scene event flow (PRE_RENDER)
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2021-01-30 11:02:42 -08:00 |
sound
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Update WebAudioSound.js
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2021-02-01 15:17:48 +00:00 |
structs
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Replace integer with number
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2020-11-23 10:22:13 +00:00 |
textures
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check that renderer exists before accessing renderer.type (fixes #5558)
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2021-02-11 15:43:16 -06:00 |
tilemaps
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Fixed function name and formatting #5292
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2021-02-16 11:44:43 +00:00 |
time
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Add TimerEvent methods
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2020-11-11 12:05:14 -08:00 |
tweens
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More integer to number changes
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2020-11-23 10:32:00 +00:00 |
utils
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Ignore private functions
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2020-11-30 14:23:50 +00:00 |
const.js
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Preparing for 3.53.0 dev
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2021-01-14 11:35:44 +00:00 |
phaser-arcade-physics.js
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IE9 polyfills are no longer part of the core build
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2021-01-19 09:40:30 +00:00 |
phaser-core.js
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IE9 polyfills are no longer part of the core build
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2021-01-19 09:40:30 +00:00 |
phaser-ie9.js
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Created new IE9 specific build
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2021-01-19 09:40:09 +00:00 |
phaser.js
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IE9 polyfills are no longer part of the core build
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2021-01-19 09:40:30 +00:00 |