phaser/src/layer3d
2020-10-01 17:19:13 +01:00
..
cameras Added basic Camera and Frustum 2020-09-30 17:07:57 +01:00
geometry Geometry, VAO and Renderer updated ready for shader build 2020-10-01 14:29:53 +01:00
lights Starting to flesh out the Layer3D Plugin basics 2020-09-30 15:10:48 +01:00
materials Material can store its own transient properties, rather than using a Map 2020-10-01 12:16:08 +01:00
math Added basic Camera and Frustum 2020-09-30 17:07:57 +01:00
render Expose Basic ShaderLib, add Program, Attribute and Uniform handlers 2020-10-01 17:19:13 +01:00
shaders Expose Basic ShaderLib, add Program, Attribute and Uniform handlers 2020-10-01 17:19:13 +01:00
const.js Starting to flesh out the Layer3D Plugin basics 2020-09-30 15:10:48 +01:00
GameObject3D.js Starting to flesh out the Layer3D Plugin basics 2020-09-30 15:10:48 +01:00
index.js Added basic Camera and Frustum 2020-09-30 17:07:57 +01:00
Layer3DScene.js Starting core renderer 2020-09-30 17:45:05 +01:00
Layer3DSceneCanvasRenderer.js Starting to flesh out the Layer3D Plugin basics 2020-09-30 15:10:48 +01:00
Layer3DSceneCreator.js Starting to flesh out the Layer3D Plugin basics 2020-09-30 15:10:48 +01:00
Layer3DSceneFactory.js Starting to flesh out the Layer3D Plugin basics 2020-09-30 15:10:48 +01:00
Layer3DSceneRender.js Starting to flesh out the Layer3D Plugin basics 2020-09-30 15:10:48 +01:00
Layer3DSceneWebGLRenderer.js Starting to flesh out the Layer3D Plugin basics 2020-09-30 15:10:48 +01:00
Mesh.js Create Mesh.js 2020-09-30 17:07:40 +01:00