phaser/Phaser/system/easing/Circular.js
Richard Davey e74114f384 Docs
2013-08-12 00:52:35 +01:00

29 lines
915 B
JavaScript

var Phaser;
(function (Phaser) {
/// <reference path="../../Game.ts" />
/**
* Phaser - Easing - Circular
*
* For use with Phaser.Tween
*/
(function (Easing) {
var Circular = (function () {
function Circular() { }
Circular.In = function In(k) {
return 1 - Math.sqrt(1 - k * k);
};
Circular.Out = function Out(k) {
return Math.sqrt(1 - (--k * k));
};
Circular.InOut = function InOut(k) {
if((k *= 2) < 1) {
return -0.5 * (Math.sqrt(1 - k * k) - 1);
}
return 0.5 * (Math.sqrt(1 - (k -= 2) * k) + 1);
};
return Circular;
})();
Easing.Circular = Circular;
})(Phaser.Easing || (Phaser.Easing = {}));
var Easing = Phaser.Easing;
})(Phaser || (Phaser = {}));