phaser/examples/animation
photonstorm 833960b3c8 Animation.looped has been renamed to Animation.loop. It's a boolean you can toggle at run-time to turn on/off animation looping.
A single Animation object now has 3 new events: onStart, onLoop and onComplete.
Animation.loopCount holds the number of times the animation has looped since it last started.
Animation.stop has a new parameter: dispatchComplete. If true it'll dispatch an Animation.onComplete event.
2014-03-03 16:05:55 +00:00
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animation events.js Animation.looped has been renamed to Animation.loop. It's a boolean you can toggle at run-time to turn on/off animation looping. 2014-03-03 16:05:55 +00:00
change texture on click.js Updated all the examples to use the new Debug methods. 2014-03-03 01:19:31 +00:00
group creation.js Two new particle examples and a group animation example. Also fixed CocoonJS sound issue and Cache sound locked bug. 2013-12-31 03:37:11 +00:00
local json object.js Revamping the examples area. 2013-10-22 03:58:20 +01:00
looped animation.js Revamping the examples area. 2013-10-22 03:58:20 +01:00
multiple anims.js Multiple Anims update, Tilemap fixes and some new examples. 2013-10-31 15:45:19 +00:00
sprite sheet.js Revamping the examples area. 2013-10-22 03:58:20 +01:00
starling atlas.js Multiple Anims update, Tilemap fixes and some new examples. 2013-10-31 15:45:19 +00:00