mirror of
https://github.com/photonstorm/phaser
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34 lines
991 B
JavaScript
34 lines
991 B
JavaScript
/**
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* @author Richard Davey <rich@photonstorm.com>
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* @copyright 2018 Photon Storm Ltd.
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* @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License}
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*/
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/**
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* Rotate a `point` around `x` and `y` by the given `angle`.
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*
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* @function Phaser.Math.RotateAround
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* @since 3.0.0
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*
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* @param {(Phaser.Geom.Point|object)} point - The point to be rotated.
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* @param {number} x - The horizontal coordinate to rotate around.
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* @param {number} y - The vertical coordinate to rotate around.
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* @param {number} angle - The angle of rotation in radians.
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*
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* @return {Phaser.Geom.Point} The given point, rotated by the given angle around the given coordinates.
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*/
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var RotateAround = function (point, x, y, angle)
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{
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var c = Math.cos(angle);
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var s = Math.sin(angle);
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var tx = point.x - x;
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var ty = point.y - y;
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point.x = tx * c - ty * s + x;
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point.y = tx * s + ty * c + y;
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return point;
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};
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module.exports = RotateAround;
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