phaser/src
2022-10-10 17:05:56 +02:00
..
actions Updated copyright year 2022-02-28 14:29:51 +00:00
animations All events have a type of string. Fix #6136 2022-09-21 22:01:03 +01:00
cache All events have a type of string. Fix #6136 2022-09-21 22:01:03 +01:00
cameras Camera.isSceneCamera is a new boolean that controls if the Camera belongs to a Scene (the default), or a Texture. You can set this via the Camera.setScene method. Once set the Camera.updateSystem method is skipped, preventing the WebGL Renderer from setting a scissor every frame. 2022-10-03 15:49:40 +01:00
core Fixed data types 2022-10-09 18:11:00 +01:00
create Updated copyright year 2022-02-28 14:29:51 +00:00
curves Updated copyright year 2022-02-28 14:29:51 +00:00
data All events have a type of string. Fix #6136 2022-09-21 22:01:03 +01:00
device Added stableSort and fixed final canvas read warning in Chrome 2022-10-04 17:08:09 +01:00
display The BitmapMask now registers itself with the Game Object Factory. This means you can do this.add.bitmapMask() from within a Scene, for easier creation. 2022-10-03 22:13:25 +01:00
dom Switch setTimeout order to avoid double-length frames 2022-08-31 17:11:01 +01:00
events Updated copyright year 2022-02-28 14:29:51 +00:00
gameobjects Move BitmapTextCharacter typedef to proper location 2022-10-10 17:05:56 +02:00
geom Updated copyright year 2022-02-28 14:29:51 +00:00
input All events have a type of string. Fix #6136 2022-09-21 22:01:03 +01:00
loader All events have a type of string. Fix #6136 2022-09-21 22:01:03 +01:00
math fix: Wrap documentation 2022-07-28 15:42:18 +01:00
physics Merge pull request #6155 from ef4/better-closest-type 2022-10-10 14:50:36 +01:00
plugins Updated copyright year 2022-02-28 14:29:51 +00:00
polyfills 1, add missing polyfill for IE9,10 2021-12-21 17:09:55 +08:00
renderer Testing customSampler 2022-10-10 13:27:33 +01:00
scale Merge pull request #6214 from rexrainbow/getviewport-with-camera 2022-09-29 14:40:08 +01:00
scene Merge pull request #6007 from rexrainbow/scene-transition-onstart 2022-10-10 14:47:23 +01:00
sound All events have a type of string. Fix #6136 2022-09-21 22:01:03 +01:00
structs All events have a type of string. Fix #6136 2022-09-21 22:01:03 +01:00
textures Using DynamicTexture.fill in CANVAS mode only, after using the erase method, wouldn't reset the global composite operation correctly, resulting in fills. Fix #6124 2022-10-10 15:39:16 +01:00
tilemaps Lint fix 2022-09-20 22:23:09 +01:00
time If you create a repeating or looping TimerEvent with a delay of zero it will now throw a runtime error as it would lead to an infinite loop. Fix #6225 2022-09-29 15:02:02 +01:00
tweens Don't get targets from destroyed tweens. Fix #6244 2022-10-10 15:28:11 +01:00
utils Use new features.stableSort 2022-10-04 17:08:18 +01:00
const.js Preparing for beta 12 2022-10-09 18:25:34 +01:00
phaser-arcade-physics.js Updated copyright year 2022-02-28 14:29:51 +00:00
phaser-core.js Updated copyright year 2022-02-28 14:29:51 +00:00
phaser-ie9.js Updated copyright year 2022-02-28 14:29:51 +00:00
phaser.js Updated copyright year 2022-02-28 14:29:51 +00:00