phaser/src/gameobjects/fx/index.js
2023-02-16 01:52:00 +00:00

27 lines
700 B
JavaScript

/**
* @author Richard Davey <rich@photonstorm.com>
* @copyright 2013-2023 Photon Storm Ltd.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
/**
* @namespace Phaser.GameObjects.FX
*/
module.exports = {
Barrel: require('./Barrel'),
BaseFX: require('./BaseFX'),
Bloom: require('./Bloom'),
Blur: require('./Blur'),
Circle: require('./Circle'),
ColorMatrix: require('./ColorMatrix'),
Displacement: require('./Displacement'),
Glow: require('./Glow'),
Gradient: require('./Gradient'),
Pixelate: require('./Pixelate'),
Shadow: require('./Shadow'),
Shine: require('./Shine'),
Vignette: require('./Vignette')
};