phaser/src/gameobjects/particles
Richard Davey 15c58bc71c Added maxAliveParticles
`maxAliveParticles` is a new Particle Emitter config property that sets the maximum number of _alive_ particles the emitter is allowed to update. When this limit is reached a particle will have to die before another can be spawned.
2022-07-12 16:28:12 +01:00
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typedefs Added maxAliveParticles 2022-07-12 16:28:12 +01:00
zones Updated copyright year 2022-02-28 14:29:51 +00:00
EmitterOp.js Allow moving particles to (0, 0) 2022-03-29 18:20:26 -07:00
GravityWell.js Updated copyright year 2022-02-28 14:29:51 +00:00
index.js Updated copyright year 2022-02-28 14:29:51 +00:00
Particle.js Fixed lint errors 2022-05-10 17:06:53 +01:00
ParticleEmitter.js Added maxAliveParticles 2022-07-12 16:28:12 +01:00
ParticleEmitterManager.js Updated copyright year 2022-02-28 14:29:51 +00:00
ParticleManagerCanvasRenderer.js Let texture scaleMode override the antialias setting under CANVAS 2022-06-11 18:07:29 +10:00
ParticleManagerCreator.js Updated copyright year 2022-02-28 14:29:51 +00:00
ParticleManagerFactory.js Updated copyright year 2022-02-28 14:29:51 +00:00
ParticleManagerRender.js Fixed lint errors 2022-05-10 17:06:53 +01:00
ParticleManagerWebGLRenderer.js Updated copyright year 2022-02-28 14:29:51 +00:00