phaser/src
Andrew Brampton e42f227ec2
Update documentation and one import, to use the consistent name of Vector2.
There were examples that used Vec2, which wouldn't work. For example `An array of Point or Vector2 objects: [new Phaser.Math.Vec2(x1, y1), ...]` was not copy and pastable.
2020-01-11 06:46:25 -08:00
..
actions lint fixes 2019-11-19 13:02:05 +00:00
animations Removing a frame from a 2 frame animation would cause an error when a Sprite using that animation next tried to render. Fix #4621 2019-07-03 15:07:53 +01:00
cache Add Video cache 2019-10-03 14:13:32 +01:00
cameras Update documentation and one import, to use the consistent name of Vector2. 2020-01-11 06:46:25 -08:00
core Removed old comments 2020-01-07 12:39:38 +00:00
create License link update 2019-05-10 16:15:04 +01:00
curves Update documentation and one import, to use the consistent name of Vector2. 2020-01-11 06:46:25 -08:00
data License link update 2019-05-10 16:15:04 +01:00
device Updated docs 2019-10-04 11:13:11 +01:00
display spelling: formula 2019-10-29 02:19:05 -04:00
dom Merge pull request #4807 from jcyuan/master 2019-11-19 10:49:09 +00:00
events License link update 2019-05-10 16:15:04 +01:00
gameobjects Update documentation and one import, to use the consistent name of Vector2. 2020-01-11 06:46:25 -08:00
geom Merge pull request #4829 from jsoref/spelling 2019-11-18 21:47:26 +00:00
input Fixed jsdoc types to get TS definition intellisense. 2019-12-18 12:25:14 +01:00
loader Fixes Rollup freaking out over an eval 2019-11-20 17:19:20 +00:00
math Update documentation and one import, to use the consistent name of Vector2. 2020-01-11 06:46:25 -08:00
physics Update documentation and one import, to use the consistent name of Vector2. 2020-01-11 06:46:25 -08:00
plugins Removed BasePlugin properties #4488 2019-10-02 16:32:04 +01:00
polyfills The requestAnimationFrame polyfill no longer expects a Browserify environment and uses window through-out. 2019-11-20 17:10:11 +00:00
renderer Added support for mipmap texture generation and filter levels 2019-11-19 13:00:54 +00:00
scale spelling: in case 2019-10-29 02:21:46 -04:00
scene Docs for Phaser.Scenes.ScenePlugin 2020-01-03 13:44:07 -08:00
sound Docs for Phaser.Sound.BaseSoundManager#play 2020-01-03 13:44:07 -08:00
structs spelling: envelope 2019-10-29 01:53:22 -04:00
textures add missing parameters for addGLTexture method for TS def 2019-10-23 17:45:48 +08:00
tilemaps Bracket notation for type 2019-12-23 12:57:58 -08:00
time fix ts error, and update the output file. 2019-10-16 13:39:06 +08:00
tweens Emit the current and previous values 2020-01-07 23:57:08 +00:00
utils TypeScript: improve pick/shuffle types 2019-12-01 22:36:47 +01:00
const.js Bump to 3.22 2019-11-28 10:43:02 +00:00
phaser-arcade-physics.js License link update 2019-05-10 16:15:04 +01:00
phaser-core.js License link update 2019-05-10 16:15:04 +01:00
phaser.js License link update 2019-05-10 16:15:04 +01:00