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_site
Pixi GrayFilter ported over (thanks nickryall #404 )
2014-02-27 22:35:06 +00:00
animation
Two new particle examples and a group animation example. Also fixed CocoonJS sound issue and Cache sound locked bug.
2013-12-31 03:37:11 +00:00
assets
StateManager fixes for when you change state in the create function.
2014-02-26 00:58:19 +00:00
audio
More Group fixes to the new format. Updated list of included Pixi files to remove un-needed ones.
2014-02-06 03:34:27 +00:00
basics
Velocity is back on track :)
2014-02-21 17:59:11 +00:00
buttons
Button now extends Phaser.Image not Phaser.Sprite, all the same functionality as before remains, just no animations or physics body.
2014-02-07 18:55:29 +00:00
camera
Debug functions ? Seems last commit didn't work
2014-02-21 17:59:13 +00:00
collision
Final release 1.1.4 examples finished.
2014-02-05 16:55:02 +00:00
debug
Added examples group: Debug tools
2013-12-23 15:59:26 +00:00
display
ScaleManager has 2 new events: ScaleManager.enterFullScreen and ScaleManager.leaveFullScreen, so you can respond to fullscreen changes directly.
2014-02-25 17:10:37 +00:00
filters
Fixed the Tunnel filter. Had to patch Pixi to do it :( But no other choice for now until they merge my pull request.
2014-02-27 23:28:28 +00:00
games
StateManager fixes for when you change state in the create function.
2014-02-26 00:58:19 +00:00
geometry
Phaser.Line added to the group of geometry classes, with full point on line/segment and intersection tests (see new examples)
2014-01-29 00:21:28 +00:00
groups
And some more examples updated :)
2014-02-21 17:59:13 +00:00
input
And some more examples updated :)
2014-02-21 17:59:13 +00:00
loader
All of the setCollision methods now have a 'collides' parameter so you can enable or disable collision, not only enable it. Also fixed Loader example.
2014-01-14 11:58:00 +00:00
misc
Revamping the examples area.
2013-10-22 03:58:20 +01:00
particles
Integrated SAT. Fixed lots of examples. Fixed documentation. Added new examples and built new phaser.js file for testing.
2014-01-27 06:29:26 +00:00
physics
Removed PixiPatch as it's no longer needed. Re-worked all of the Sprite autoCull and inWorld checks and cached the bounds. Fixed the Body calculations so physics is working again.
2014-02-09 03:48:31 +00:00
sprites
Body.x/y didn't use pxpi. Also fixed out of bounds example.
2014-02-21 16:35:37 +00:00
text
Loader.script now has callback (and callbackContext) parameters, so you can specify a function to run once the JS has been injected into the body.
2014-02-26 02:45:06 +00:00
tile sprites
Updating copyright year and README.
2014-02-05 16:54:59 +00:00
tilemaps
Final release 1.1.4 examples finished.
2014-02-05 16:55:02 +00:00
time
Phaser.Timer is now feature complete and fully documented. You can create Phaser.TimerEvents on a Timer and lots of new examples have been provided.
2014-01-09 00:59:37 +00:00
tweens
Added class constructors, fixed Stripshader, added relative Tween example and updated Tween source.
2013-12-30 16:54:00 +00:00
wip
Game no longer pauses if you've forced orientation and change it, also doesn't resize a NO_SCALE game.
2014-02-28 04:15:28 +00:00
world
Added Game core loop stepping support. Super-useful for debugging, and helped me track down the issue with jittery physics collision. Double-win!
2014-01-29 17:10:13 +00:00
debug.php
Final release 1.1.4 examples finished.
2014-02-05 16:55:02 +00:00
index.html
More Group fixes to the new format. Updated list of included Pixi files to remove un-needed ones.
2014-02-06 03:34:27 +00:00
sideview.html
More Group fixes to the new format. Updated list of included Pixi files to remove un-needed ones.
2014-02-06 03:34:27 +00:00