phaser/src/gameobjects
2020-12-01 17:24:30 +00:00
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bitmaptext Better post pipeline call (less code) 2020-11-26 09:51:40 +00:00
blitter Better post pipeline call (less code) 2020-11-26 09:51:40 +00:00
components Updated JSDocs 2020-12-01 17:23:53 +00:00
container Better post pipeline call (less code) 2020-11-26 09:51:40 +00:00
domelement Removed use of _tempMatrix from all renderers 2020-11-06 09:44:29 +00:00
events Replace integer with number 2020-11-23 10:22:13 +00:00
extern Now uses GetCalcMatrix 2020-09-14 15:22:16 +01:00
graphics Better post pipeline call (less code) 2020-11-26 09:51:40 +00:00
group More integer to number changes 2020-11-23 10:32:00 +00:00
image More integer to number changes 2020-11-23 10:32:00 +00:00
layer Update LayerCreator.js 2020-11-27 15:14:10 +00:00
lights Testing Light Layer 2020-12-01 17:24:30 +00:00
mesh Better post pipeline call (less code) 2020-11-26 09:51:40 +00:00
particles Better post pipeline call (less code) 2020-11-26 09:51:40 +00:00
pathfollower More integer to number changes 2020-11-23 10:32:00 +00:00
rendertexture Reset textures before draw 2020-11-26 14:20:01 +00:00
rope Better post pipeline call (less code) 2020-11-26 09:51:40 +00:00
shader Replace integer with number 2020-11-23 10:22:13 +00:00
shape Better post pipeline call (less code) 2020-11-26 09:51:40 +00:00
sprite More integer to number changes 2020-11-23 10:32:00 +00:00
text Better post pipeline call (less code) 2020-11-26 09:51:40 +00:00
tilesprite Better post pipeline call (less code) 2020-11-26 09:51:40 +00:00
typedefs More integer to number changes 2020-11-23 10:32:00 +00:00
video Better post pipeline call (less code) 2020-11-26 09:51:40 +00:00
zone Replace integer with number 2020-11-23 10:22:13 +00:00
BuildGameObject.js Changed copyright date to 2020 2020-01-15 12:07:09 +00:00
BuildGameObjectAnimation.js More integer to number changes 2020-11-23 10:32:00 +00:00
DisplayList.js Added new displayList property and Layer documentation 2020-11-27 11:13:59 +00:00
GameObject.js Fix #5413 2020-11-28 15:42:23 +00:00
GameObjectCreator.js GameObjectCreator.events is a new property that references the Scene's Event Emitter. This is now used internally. 2020-08-24 19:19:19 +01:00
GameObjectFactory.js Update GameObjectFactory.js 2020-09-30 16:30:12 +01:00
GetCalcMatrix.js GameObjects.GetCalcMatrix is a new function that is used to calculate the transformed Game Object matrix, based on the given Game Object, Camera and Parent. This function is now used by the following Game Objects: BitmapText (Static and Dynamic), Graphics, Mesh, Rope, Shader, Arc, Curve, Ellipse, Grid, IsoBox, IsoTriangle, Line, Polygon, Rectangle, Star and Triangle. This dramatically reduces the amount of duplicate code across the API. 2020-09-14 15:01:40 +01:00
index.js Testing new Light Layer 2020-11-30 09:46:28 +00:00
UpdateList.js Replace integer with number 2020-11-23 10:22:13 +00:00