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photonstorm
03ebb8d11c
Docs update.
2014-12-02 09:03:55 +00:00
..
Canvas.js
Documentation - general
2014-11-30 04:02:45 -08:00
Device.js
ScaleManager + DOM
2014-11-17 23:48:06 -08:00
DOM.js
Docs update.
2014-12-02 09:03:55 +00:00
RequestAnimationFrame.js
A large refactor to how the internal game timers and physics calculations has been made. We've now swapped to using a fixed time step internally across Phaser, instead of the variable one we had before that caused glitchse on low-fps systems. Thanks to pjbaron for his help with all of these related changes.
2014-11-08 18:54:54 +00:00