phaser/src/system
2014-12-02 09:03:55 +00:00
..
Canvas.js Documentation - general 2014-11-30 04:02:45 -08:00
Device.js ScaleManager + DOM 2014-11-17 23:48:06 -08:00
DOM.js Docs update. 2014-12-02 09:03:55 +00:00
RequestAnimationFrame.js A large refactor to how the internal game timers and physics calculations has been made. We've now swapped to using a fixed time step internally across Phaser, instead of the variable one we had before that caused glitchse on low-fps systems. Thanks to pjbaron for his help with all of these related changes. 2014-11-08 18:54:54 +00:00