phaser/examples/_site
photonstorm 13c99f3491 Phaser.StageScaleMode has been renamed to ScaleManager and moved from the system folder to the core folder. It's still available under game.scale.
If your game references the old Phaser.StageScaleMode consts like SHOW_ALL you need to update them to Phaser.ScaleManager, i.e. Phaser.ScaleManager.SHOW_ALL.
All of the Project Templates have been updated to reflect the above change.
2014-02-25 14:46:48 +00:00
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css Fixed WebGL detection and code colour on Firefox. 2013-10-23 15:13:21 +01:00
fonts Preparing new static examples viewer. 2013-10-22 14:59:43 +01:00
images Preparing new static examples viewer. 2013-10-22 14:59:43 +01:00
js Final release 1.1.4 examples finished. 2014-02-05 16:55:02 +00:00
labs TileSprites are now much more tidy and can run from a frame in a texture. They can also be animated. New TileSprite.autoScroll function added. 2014-02-13 23:13:10 +00:00
templates Preparing new static examples viewer. 2013-10-22 14:59:43 +01:00
build.php New Examples area finished, README updated. Getting closer to 1.1 release. 2013-10-23 04:15:44 +01:00
examples.json Final release 1.1.4 examples finished. 2014-02-05 16:55:02 +00:00
view_full.html Phaser.StageScaleMode has been renamed to ScaleManager and moved from the system folder to the core folder. It's still available under game.scale. 2014-02-25 14:46:48 +00:00
view_lite.html Phaser.StageScaleMode has been renamed to ScaleManager and moved from the system folder to the core folder. It's still available under game.scale. 2014-02-25 14:46:48 +00:00