mirror of
https://github.com/photonstorm/phaser
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da878b2181
InputHandler.pixelPerfectOver - performs a pixel perfect check to see if any pointer is over the current object (warning: very expensive!) InputHandler.pixelPerfectClick - performs a pixel perfect check but only when the pointer touches/clicks on the current object. Previously using a Pixel Perfect check didn't work if the Sprite was rotated or had a non-zero anchor point, now works under all conditions + atlas frames. |
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.. | ||
build.php | ||
config.php | ||
p2.js | ||
phaser.d.ts | ||
phaser.js | ||
phaser.min.js |