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actions
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Fix JSDoc parameter type in Actions.GridAlign
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2018-04-29 16:25:44 +08:00 |
animations
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All of the Animation Events now pass the Game Object as the final argument, this includes animationstart , animationrestart , animationrepeat , animationupdate and animationcomplete .
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2018-09-27 15:55:16 +01:00 |
boot
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GameConfig docs
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2018-09-27 15:37:54 -07:00 |
cache
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Added HTML Cache
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2018-07-19 13:19:24 +01:00 |
cameras
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#4010 fix
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2018-09-24 14:34:59 +03:00 |
create
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Initial Commit
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2018-03-30 13:46:44 -04:00 |
curves
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New docs
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2018-09-28 10:32:58 +01:00 |
data
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Added previous value when changing value
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2018-08-09 15:28:56 -04:00 |
device
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The Device.OS check for node will now do a typeof first to avoid issues with rollup packaged builds needing to shim the variable out. Fix #4058
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2018-09-26 16:36:45 +01:00 |
display
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Added hsv values, setFromHSV, udpateHSV, darken, lighten, brighten, saturate and desature methods.
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2018-09-10 11:29:28 +01:00 |
dom
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More comprehensive AddToDom logic
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2018-05-31 16:40:46 -04:00 |
events
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All systems now register themselves with the new PluginCache
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2018-05-15 12:51:50 +01:00 |
gameobjects
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Update RenderTexture.js
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2018-09-28 14:51:54 +02:00 |
geom
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Added new batch of jsdocs
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2018-09-27 15:29:32 +01:00 |
input
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If you destroyed a Game Object that had a custom cursor set during one of its input events the cursor didn't correctly reset. Fix #4033
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2018-09-14 14:48:53 +01:00 |
loader
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The Loader has been updated to handle the impact of you destroying the game instance while still processing files. It will no longer throw cache and texture related errors. Fix #4049
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2018-09-25 15:54:13 +01:00 |
math
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Added jsdocs
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2018-09-28 11:04:19 +01:00 |
physics
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Added new jsdocs
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2018-09-28 12:19:21 +01:00 |
plugins
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Moved FB plugin behind build flag
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2018-08-23 18:10:20 +01:00 |
polyfills
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Removed bind polyfill as it's in IE9+ anyway
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2018-07-19 16:22:43 +01:00 |
renderer
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Added new jsdocs
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2018-09-28 12:19:21 +01:00 |
scene
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Added FB plugin conditional
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2018-09-20 14:14:29 +01:00 |
sound
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Polished some DataManagerPlugin and EachActiveSoundCallback descriptions.
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2018-05-23 08:18:49 +01:00 |
structs
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Added jsdocs.
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2018-09-28 12:45:01 +01:00 |
textures
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Fixed an error in the batchSprite methods in the Canvas and WebGL Renderers that would incorrectly set the frame dimensions on Sprites with the crop component. This was particularly noticeable on Sprites with trimmed animation frames
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2018-09-27 16:49:52 +01:00 |
tilemaps
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Dynamic Layers support multiple tilesets now
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2018-09-27 13:09:40 +01:00 |
time
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Added more jsdocs
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2018-09-13 08:09:44 +01:00 |
tweens
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Added more jsdocs
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2018-09-13 08:09:44 +01:00 |
utils
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eslint fixes
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2018-08-03 19:37:42 +01:00 |
const.js
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Preparing for 3.14 work
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2018-09-20 17:20:26 +01:00 |
phaser-arcade-physics.js
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Added fixed core build and updated AP config
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2018-05-16 14:53:15 +01:00 |
phaser-core.js
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Added fixed core build and updated AP config
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2018-05-16 14:53:15 +01:00 |
phaser.js
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Added FB plugin conditional
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2018-09-20 14:14:29 +01:00 |