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da45d04a70
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nlotz
da45d04a70
fix typos in API docs
2015-10-27 09:10:14 +01:00
..
Cache.js
BaseTexture.skipRender is a new boolean that can be set to skip the rendering phase in the WebGL Sprite Batch. You may want to do this if you have a parent Sprite with no visible texture (i.e. uses the internal
__default
texture) that has children that you do want to render, without causing a batch flush in the process.
2015-10-15 11:39:59 +01:00
Loader.js
fix typos in API docs
2015-10-27 09:10:14 +01:00
LoaderParser.js
Improving JSON BitmapText implementation
2015-07-16 13:30:55 +02:00