phaser/src/textures
2019-01-07 23:13:07 +00:00
..
parsers Merge pull request #4097 from Cirras/atlas-to-spritesheet-trimming 2018-10-19 13:38:24 +01:00
CanvasTexture.js CanvasTexture.destroy is a new method that specifically handles the destruction of the CanvasTexture and all of its associated typed arrays. This prevents a memory leak when creating and destroying lots of RenderTextures (which are CanvasTexture backed). Fix #4239 2018-12-18 15:21:24 +00:00
const.js Updated @memberOf to @memberof 2018-10-10 10:49:13 +01:00
Frame.js Updated @memberOf to @memberof 2018-10-10 10:49:13 +01:00
index.js const / enum 2018-03-29 15:50:48 +01:00
Texture.js doc improvement for typescript 2018-12-13 17:17:09 +08:00
TextureManager.js JSDoc update. 2019-01-07 23:13:07 +00:00
TextureSource.js The WebGLRenderer method canvasToTexture has a new optional argument noRepeat which will stop it from using gl.REPEAT entirely. This is now used by the Text object to avoid it potentially switching between a REPEAT and CLAMP texture, causing texture black-outs 2018-10-12 15:08:53 +01:00