phaser/src/gameobjects
photonstorm d8f5832fa2 Completely empty Tilemaps can now be created. This allows for dynamic map generation at runtime.
Loads of updates across most the Tilemap files. Not finished yet, still CSV loading to do and a multi-tileset issue to resolve, but it's a lot more flexible now.
2014-03-03 05:19:46 +00:00
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BitmapData.js Testing webgl debug overlay. 2014-03-02 20:51:44 +00:00
BitmapFont.js BitmapFont fixes and updates and Cache support for it added. Working sweet now. 2014-02-14 16:38:06 +00:00
BitmapText.js Fixed issue where Image, Sprite, etc wouldn't call preUpdate or postUpdate of its children. 2014-02-28 19:45:15 +00:00
Button.js Fix typos of method names in Button.js for doc #444 2014-02-19 15:01:59 +00:00
Events.js Updated TileSprite so it just directly extends the Pixi original. This means no input events or body for a TileSprite. 2014-02-13 15:03:46 +00:00
GameObjectCreator.js Completely empty Tilemaps can now be created. This allows for dynamic map generation at runtime. 2014-03-03 05:19:46 +00:00
GameObjectFactory.js Completely empty Tilemaps can now be created. This allows for dynamic map generation at runtime. 2014-03-03 05:19:46 +00:00
Graphics.js Fixed issue where Image, Sprite, etc wouldn't call preUpdate or postUpdate of its children. 2014-02-28 19:45:15 +00:00
Image.js Fixed issue where Image, Sprite, etc wouldn't call preUpdate or postUpdate of its children. 2014-02-28 19:45:15 +00:00
RenderTexture.js renderXY added back into RenderTexture. 2014-02-21 13:44:39 +00:00
Sprite.js The Debug panel now works in WebGL mode. Pay attention to the warning at the top of the Debug docs (feature request #499) 2014-03-03 00:46:03 +00:00
SpriteBatch.js BitmapText updated and bought in-line with the new Text class. Moved to use the new Bitmap Text XML loader which should work fine on CocoonJS now and also supports multiple bitmap fonts per cache. 2014-02-14 03:34:35 +00:00
Text.js Fixed issue where Image, Sprite, etc wouldn't call preUpdate or postUpdate of its children. 2014-02-28 19:45:15 +00:00
TileSprite.js Fixed issue where Image, Sprite, etc wouldn't call preUpdate or postUpdate of its children. 2014-02-28 19:45:15 +00:00