phaser/src/gameobjects/LightsPlugin.js
2018-01-30 19:46:43 -03:00

44 lines
888 B
JavaScript

var Class = require('../utils/Class');
var PluginManager = require('../plugins/PluginManager');
var LightsManager = require('./LightsManager');
var LightsPlugin = new Class({
Extends: LightsManager,
initialize:
function LightsPlugin (scene)
{
this.scene = scene;
this.systems = scene.sys;
if (!scene.sys.settings.isBooted)
{
scene.sys.events.once('boot', this.boot, this);
}
LightsManager.call(this);
},
boot: function ()
{
var eventEmitter = this.systems.events;
eventEmitter.on('shutdown', this.shutdown, this);
eventEmitter.on('destroy', this.destroy, this);
},
destroy: function ()
{
this.shutdown();
this.scene = undefined;
}
});
PluginManager.register('LightsPlugin', LightsPlugin, 'lights');
module.exports = LightsPlugin;