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src
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Added new utility shaders
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2020-11-11 09:35:02 +00:00 |
AddBlend-frag.js
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Added new utility shaders
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2020-11-11 09:35:02 +00:00 |
BitmapMask-frag.js
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Removed the need for raw-loader in webpack. Shaders now build to standard JS files. Removed fs requirement.
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2018-05-08 23:04:57 +01:00 |
BitmapMask-vert.js
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Removed the need for raw-loader in webpack. Shaders now build to standard JS files. Removed fs requirement.
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2018-05-08 23:04:57 +01:00 |
ColorMatrix-frag.js
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Added new utility shaders
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2020-11-11 09:35:02 +00:00 |
Copy-frag.js
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Added new utility shaders
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2020-11-11 09:35:02 +00:00 |
Graphics-frag.js
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New simplified Graphics shaders
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2020-11-03 11:31:32 +00:00 |
Graphics-vert.js
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New simplified Graphics shaders
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2020-11-03 11:31:32 +00:00 |
Light-frag.js
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finished updating culling system
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2020-09-18 17:16:52 +02:00 |
LinearBlend-frag.js
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Added new utility shaders
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2020-11-11 09:35:02 +00:00 |
Mesh-frag.js
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Merged the Layer3D Game Object and pipeline back in for now
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2020-10-07 17:44:36 +01:00 |
Mesh-vert.js
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Merged the Layer3D Game Object and pipeline back in for now
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2020-10-07 17:44:36 +01:00 |
Multi-frag.js
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Added 2nd conditional back
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2020-10-05 13:43:54 +01:00 |
Multi-vert.js
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No longer use uViewMatrix or uModelMatrix
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2020-10-29 14:37:52 +00:00 |
PointLight-frag.js
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Update PointLight-frag.js
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2020-10-21 18:15:34 +01:00 |
PointLight-vert.js
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No longer use uViewMatrix or uModelMatrix
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2020-10-29 14:37:52 +00:00 |
PostFX-frag.js
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Added new PostFX Pipeline to extend from
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2020-11-06 15:35:05 +00:00 |
PostFX-vert.js
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Expose outFragCoord
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2020-11-06 17:22:17 +00:00 |
Quad-vert.js
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Added new utility shaders
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2020-11-11 09:35:02 +00:00 |
Single-frag.js
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Added 2nd conditional back
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2020-10-05 13:43:54 +01:00 |
Single-vert.js
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No longer use uViewMatrix or uModelMatrix
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2020-10-29 14:37:52 +00:00 |