phaser/src/gameobjects
2014-11-08 13:31:35 +00:00
..
BitmapData.js JSDoc fixes. 2014-10-21 22:43:42 +01:00
BitmapText.js Lots of jsdocs fixes ready for the new doc generator. 2014-09-16 17:35:08 +01:00
Button.js Changes to preserve original API 2014-10-29 19:31:03 -07:00
Events.js Added onRemovedFromWorld signal. Not currently used anywhere, but will be. 2014-10-28 01:48:42 +00:00
GameObjectCreator.js AudioSprite support is now built into the Loader and SoundManager. AudioSprites are like sprite sheets, only they consist of a selection of audio files and markers in a json configuration. You can find more details at https://github.com/tonistiigi/audiosprite (thanks @codevinsky #1205) 2014-09-23 22:15:09 +01:00
GameObjectFactory.js Was able to figure out what the Array was made of through an example. 2014-10-10 17:16:53 +02:00
Graphics.js Removed methods that Pixi now offers directly. 2014-10-22 23:53:02 +01:00
Image.js Added Sprite.setScaleMinMax for testing. 2014-11-08 13:31:35 +00:00
Particle.js Lots of jsdocs fixes ready for the new doc generator. 2014-09-16 17:35:08 +01:00
RenderTexture.js Removed duplicate Pixi classes and updated the build manifests to pull-in the correct Pixi Matrix class. 2014-10-22 21:20:38 +01:00
RetroFont.js JSDoc fixes. 2014-10-21 22:43:42 +01:00
Rope.js Lots of small jsdoc fixes and DocGen updates. 2014-10-20 00:54:56 +01:00
Sprite.js Added Sprite.setScaleMinMax for testing. 2014-11-08 13:31:35 +00:00
SpriteBatch.js Lots of jsdocs fixes ready for the new doc generator. 2014-09-16 17:35:08 +01:00
Text.js Texture width is recalculated larger on subsequent call to updateText() when text has a stroke thickness > 1 2014-10-28 11:48:57 +00:00
TileSprite.js Lots of small jsdoc fixes and DocGen updates. 2014-10-20 00:54:56 +01:00