phaser/plugins/impact/components/Offset.js
2020-02-04 14:52:04 +00:00

44 lines
982 B
JavaScript

/**
* @author Richard Davey <rich@photonstorm.com>
* @copyright 2020 Photon Storm Ltd.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
/**
* The Impact Offset component.
* Should be applied as a mixin.
*
* @namespace Phaser.Physics.Impact.Components.Offset
* @since 3.0.0
*/
var Offset = {
/**
* [description]
*
* @method Phaser.Physics.Impact.Components.Offset#setOffset
* @since 3.0.0
*
* @param {number} x - [description]
* @param {number} y - [description]
* @param {number} [width] - [description]
* @param {number} [height] - [description]
*
* @return {Phaser.GameObjects.GameObject} This Game Object.
*/
setOffset: function (x, y, width, height)
{
this.body.offset.x = x;
this.body.offset.y = y;
if (width)
{
this.setBodySize(width, height);
}
return this;
}
};
module.exports = Offset;