phaser/src/physics/arcade
2020-09-01 17:42:19 +01:00
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components Arcade.Components.Size.setBodySize is a new method available on Arcade Physics Game Objects that allows you to set the body size. This replaces setSize which is now deprecated. Fix #4786 2020-07-13 14:34:23 +01:00
events Changed copyright date to 2020 2020-01-15 12:07:09 +00:00
tilemap Changed copyright date to 2020 2020-01-15 12:07:09 +00:00
typedefs ArcadeWorldConfig.customUpdate is a new boolean property you can set in the Arcade Physics config object, either in the Scene or in the Game Config. If true the World update will never be called, allowing you to call it yourself from your own component. Close #5190 2020-09-01 17:42:19 +01:00
ArcadeImage.js Correct texture type. Fix #5199 2020-07-13 13:29:01 +01:00
ArcadePhysics.js Changed copyright date to 2020 2020-01-15 12:07:09 +00:00
ArcadeSprite.js Correct texture type. Fix #5199 2020-07-13 13:29:01 +01:00
Body.js Merge pull request #5208 from samme/fix/arcade-physics-body-prev 2020-07-13 13:10:51 +01:00
Collider.js Changed copyright date to 2020 2020-01-15 12:07:09 +00:00
const.js Changed copyright date to 2020 2020-01-15 12:07:09 +00:00
Factory.js Merge pull request #5241 from samme/docs/add-existing 2020-08-03 10:19:42 +01:00
GetOverlapX.js Changed copyright date to 2020 2020-01-15 12:07:09 +00:00
GetOverlapY.js Changed copyright date to 2020 2020-01-15 12:07:09 +00:00
index.js Add Arcade Physics types 2020-05-23 10:09:41 -07:00
PhysicsGroup.js Docs: Phaser.Physics.Arcade.Group#defaults 2020-07-23 09:48:53 -07:00
SeparateX.js Update _dx and _dy during friction movement 2020-07-07 15:44:56 -07:00
SeparateY.js Update _dx and _dy during friction movement 2020-07-07 15:44:56 -07:00
StaticBody.js Fix position from scaled sprite 2020-05-11 10:38:48 -07:00
StaticPhysicsGroup.js Add missing config when passing children only 2020-05-11 10:24:01 -07:00
World.js Merge pull request #5202 from samme/fix/arcade-physics-circular-collisions 2020-07-13 13:07:39 +01:00