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components
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Arcade.Components.Size.setBodySize is a new method available on Arcade Physics Game Objects that allows you to set the body size. This replaces setSize which is now deprecated. Fix #4786
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2020-07-13 14:34:23 +01:00 |
events
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Changed copyright date to 2020
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2020-01-15 12:07:09 +00:00 |
tilemap
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Changed copyright date to 2020
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2020-01-15 12:07:09 +00:00 |
typedefs
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ArcadeWorldConfig.customUpdate is a new boolean property you can set in the Arcade Physics config object, either in the Scene or in the Game Config. If true the World update will never be called, allowing you to call it yourself from your own component. Close #5190
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2020-09-01 17:42:19 +01:00 |
ArcadeImage.js
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Correct texture type. Fix #5199
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2020-07-13 13:29:01 +01:00 |
ArcadePhysics.js
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Changed copyright date to 2020
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2020-01-15 12:07:09 +00:00 |
ArcadeSprite.js
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Correct texture type. Fix #5199
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2020-07-13 13:29:01 +01:00 |
Body.js
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Merge pull request #5208 from samme/fix/arcade-physics-body-prev
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2020-07-13 13:10:51 +01:00 |
Collider.js
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Changed copyright date to 2020
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2020-01-15 12:07:09 +00:00 |
const.js
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Changed copyright date to 2020
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2020-01-15 12:07:09 +00:00 |
Factory.js
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Merge pull request #5241 from samme/docs/add-existing
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2020-08-03 10:19:42 +01:00 |
GetOverlapX.js
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Changed copyright date to 2020
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2020-01-15 12:07:09 +00:00 |
GetOverlapY.js
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Changed copyright date to 2020
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2020-01-15 12:07:09 +00:00 |
index.js
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Add Arcade Physics types
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2020-05-23 10:09:41 -07:00 |
PhysicsGroup.js
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Docs: Phaser.Physics.Arcade.Group#defaults
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2020-07-23 09:48:53 -07:00 |
SeparateX.js
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Update _dx and _dy during friction movement
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2020-07-07 15:44:56 -07:00 |
SeparateY.js
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Update _dx and _dy during friction movement
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2020-07-07 15:44:56 -07:00 |
StaticBody.js
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Fix position from scaled sprite
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2020-05-11 10:38:48 -07:00 |
StaticPhysicsGroup.js
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Add missing config when passing children only
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2020-05-11 10:24:01 -07:00 |
World.js
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Merge pull request #5202 from samme/fix/arcade-physics-circular-collisions
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2020-07-13 13:07:39 +01:00 |