phaser/src/phaser-core.js
Richard Davey 60b6f74b75 Import FX
2023-02-16 23:49:35 +00:00

130 lines
4.7 KiB
JavaScript

/**
* @author Richard Davey <rich@photonstorm.com>
* @copyright 2013-2023 Photon Storm Ltd.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
var CONST = require('./const');
var Extend = require('./utils/object/Extend');
/**
* @namespace Phaser
*/
var Phaser = {
Animations: require('./animations'),
BlendModes: require('./renderer/BlendModes'),
Cache: require('./cache'),
Cameras: { Scene2D: require('./cameras/2d') },
Core: require('./core'),
Class: require('./utils/Class'),
Data: require('./data'),
Display: { Masks: require('./display/mask') },
DOM: require('./dom'),
Events: require('./events'),
FX: require('./fx'),
Game: require('./core/Game'),
GameObjects: {
DisplayList: require('./gameobjects/DisplayList'),
GameObjectCreator: require('./gameobjects/GameObjectCreator'),
GameObjectFactory: require('./gameobjects/GameObjectFactory'),
UpdateList: require('./gameobjects/UpdateList'),
Components: require('./gameobjects/components'),
BuildGameObject: require('./gameobjects/BuildGameObject'),
BuildGameObjectAnimation: require('./gameobjects/BuildGameObjectAnimation'),
GameObject: require('./gameobjects/GameObject'),
Graphics: require('./gameobjects/graphics/Graphics.js'),
Image: require('./gameobjects/image/Image'),
Layer: require('./gameobjects/layer/Layer'),
Sprite: require('./gameobjects/sprite/Sprite'),
Text: require('./gameobjects/text/Text'),
Factories: {
Graphics: require('./gameobjects/graphics/GraphicsFactory'),
Image: require('./gameobjects/image/ImageFactory'),
Layer: require('./gameobjects/layer/LayerFactory'),
Sprite: require('./gameobjects/sprite/SpriteFactory'),
Text: require('./gameobjects/text/TextFactory')
},
Creators: {
Graphics: require('./gameobjects/graphics/GraphicsCreator'),
Image: require('./gameobjects/image/ImageCreator'),
Layer: require('./gameobjects/layer/LayerCreator'),
Sprite: require('./gameobjects/sprite/SpriteCreator'),
Text: require('./gameobjects/text/TextCreator')
}
},
Input: require('./input'),
Loader: {
FileTypes: {
AnimationJSONFile: require('./loader/filetypes/AnimationJSONFile'),
AtlasJSONFile: require('./loader/filetypes/AtlasJSONFile'),
AudioFile: require('./loader/filetypes/AudioFile'),
AudioSpriteFile: require('./loader/filetypes/AudioSpriteFile'),
HTML5AudioFile: require('./loader/filetypes/HTML5AudioFile'),
ImageFile: require('./loader/filetypes/ImageFile'),
JSONFile: require('./loader/filetypes/JSONFile'),
MultiAtlasFile: require('./loader/filetypes/MultiAtlasFile'),
PluginFile: require('./loader/filetypes/PluginFile'),
ScriptFile: require('./loader/filetypes/ScriptFile'),
SpriteSheetFile: require('./loader/filetypes/SpriteSheetFile'),
TextFile: require('./loader/filetypes/TextFile'),
XMLFile: require('./loader/filetypes/XMLFile')
},
File: require('./loader/File'),
FileTypesManager: require('./loader/FileTypesManager'),
GetURL: require('./loader/GetURL'),
LoaderPlugin: require('./loader/LoaderPlugin'),
MergeXHRSettings: require('./loader/MergeXHRSettings'),
MultiFile: require('./loader/MultiFile'),
XHRLoader: require('./loader/XHRLoader'),
XHRSettings: require('./loader/XHRSettings')
},
Math: {
Between: require('./math/Between'),
DegToRad: require('./math/DegToRad'),
FloatBetween: require('./math/FloatBetween'),
RadToDeg: require('./math/RadToDeg'),
Vector2: require('./math/Vector2')
},
Plugins: require('./plugins'),
Renderer: require('./renderer'),
Scale: require('./scale'),
ScaleModes: require('./renderer/ScaleModes'),
Scene: require('./scene/Scene'),
Scenes: require('./scene'),
Structs: require('./structs'),
Textures: require('./textures'),
Time: require('./time'),
Tweens: require('./tweens')
};
// Merge in the optional plugins and WebGL only features
if (typeof FEATURE_SOUND)
{
Phaser.Sound = require('./sound');
}
// Merge in the consts
Phaser = Extend(false, Phaser, CONST);
/**
* The root types namespace.
*
* @namespace Phaser.Types
* @since 3.17.0
*/
// Export it
module.exports = Phaser;
global.Phaser = Phaser;
/*
* "Documentation is like pizza: when it is good, it is very, very good;
* and when it is bad, it is better than nothing."
* -- Dick Brandon
*/