phaser/src
2018-06-25 16:10:50 +01:00
..
actions Fix JSDoc parameter type in Actions.GridAlign 2018-04-29 16:25:44 +08:00
animations Documented most of the Animation component class and some of the Animation class. 2018-06-01 13:11:25 +01:00
boot jsdoc fixes 2018-06-13 08:37:40 +01:00
cache The BaseCache has a new method exists that will return a boolean if an entry for the given key exists in the cache or not. 2018-04-25 17:07:39 +01:00
cameras Removed camera pool, renamed current ID and added accessor properties 2018-06-25 16:10:50 +01:00
create Initial Commit 2018-03-30 13:46:44 -04:00
curves Updated method names 2018-05-23 23:09:31 +01:00
data Merge pull request #3749 from iamchristopher/fix-changedata-event-value 2018-06-14 12:33:19 +01:00
device Put Android device check before Linux, because Android useragent always includes 'Linux' and Linux ua doesn't include Android 2018-06-07 10:15:44 +02:00
display jsdoc fixes 2018-06-13 08:37:40 +01:00
dom More comprehensive AddToDom logic 2018-05-31 16:40:46 -04:00
events All systems now register themselves with the new PluginCache 2018-05-15 12:51:50 +01:00
gameobjects Bob.alpha was ignored by the canvas renderer, only working in WebGL. This has now been fixed. 2018-06-25 15:59:01 +01:00
geom Documented almost all of Math.Quaternion. Fixed lint error in RandomOutside. 2018-05-31 15:17:59 +01:00
input Skip drag checking on a draging Game Object 2018-06-19 10:33:22 +08:00
loader Use hyphens instead of underscores. Fix #3751 2018-06-14 13:30:33 +01:00
math Minor punctuation fix for Vector distanceSq() method descriptions. 2018-06-14 15:12:10 +01:00
physics Fix blocked.none after separation 2018-06-19 14:48:07 -07:00
plugins Delete console.log call on PluginManager. 2018-05-26 14:01:07 -03:00
polyfills The AudioContextMonkeyPatch has been updated to use an iife. Fix #3437 2018-05-24 23:17:33 +01:00
renderer Although the Blitter object had the Alpha component, setting it made no difference. Setting Blitter alpha now impacts the rendering of all children, in both Canvas and WebGL, and you can also specify an alpha per Bob as well. 2018-06-25 16:06:22 +01:00
scene Only set Scene status to running if still in creating 2018-06-13 17:27:30 +01:00
sound Polished some DataManagerPlugin and EachActiveSoundCallback descriptions. 2018-05-23 08:18:49 +01:00
structs jsdoc fixes 2018-06-13 08:37:40 +01:00
textures Added getPixelAlpha method 2018-06-08 17:50:26 +01:00
tilemaps Swap _id to id 2018-06-23 12:26:39 +01:00
time All systems now register themselves with the new PluginCache 2018-05-15 12:51:50 +01:00
tweens Documented most of the remaining PathFollower descriptions. 2018-06-21 13:19:52 +01:00
utils Documented the remaining ParticleEmitter Zone classes. 2018-06-21 14:12:47 +01:00
const.js Preparing for 3.11.0 development 2018-06-13 15:51:07 +01:00
phaser-arcade-physics.js Added fixed core build and updated AP config 2018-05-16 14:53:15 +01:00
phaser-core.js Added fixed core build and updated AP config 2018-05-16 14:53:15 +01:00
phaser.js Remapped EventEmitter correctly to Phaser.Events.EventEmitter 2018-05-11 14:05:34 +01:00