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animation
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Removed SS in Atlas.
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2016-09-27 14:27:12 +01:00 |
core
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Swapped over to using the new Factory.
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2016-10-08 16:31:08 +01:00 |
gameobjects
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Swapped over to using the new Factory.
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2016-10-08 16:31:08 +01:00 |
geom
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Removed the matrix.
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2016-10-07 03:34:42 +01:00 |
input
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PIXI.CanvasPool has been moved into the Phaser utils folder, and renamed to Phaser.CanvasPool . All references to PIXI.CanvasPool have been updated to match the new namespace.
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2016-09-28 12:53:04 +01:00 |
loader
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Removed gl texture ID.
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2016-10-07 00:59:10 +01:00 |
math
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PIXI.PI_2, PIXI.RAD_TO_DEG and PIXI.DEG_TO_RAD have all been removed, as they are no longer used internally, and are all available under Phaser.Math.
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2016-09-28 16:57:08 +01:00 |
net
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Large batch of jshint fixes.
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2016-08-25 13:03:41 +01:00 |
particles
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Merge pull request #2187 from BdR76/patch-1
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2016-04-06 01:28:49 +01:00 |
physics
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Finished off missing factories. Moved over the docs. Changed rogue @returns to @return everywhere.
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2016-10-08 16:17:46 +01:00 |
pixi
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Finished off missing factories. Moved over the docs. Changed rogue @returns to @return everywhere.
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2016-10-08 16:17:46 +01:00 |
plugins
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New Game Objects structure in place, and starting to take shape.
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2016-10-08 03:05:42 +01:00 |
renderer
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New Game Objects structure in place, and starting to take shape.
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2016-10-08 03:05:42 +01:00 |
sound
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Preparing for 2.6.2 release.
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2016-08-22 12:31:02 +01:00 |
stubs
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Finished off missing factories. Moved over the docs. Changed rogue @returns to @return everywhere.
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2016-10-08 16:17:46 +01:00 |
textures
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Finished off missing factories. Moved over the docs. Changed rogue @returns to @return everywhere.
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2016-10-08 16:17:46 +01:00 |
tilemap
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New Game Objects structure in place, and starting to take shape.
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2016-10-08 03:05:42 +01:00 |
time
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Experimenting with new MainLoop + position interpolation. (reverted from commit e49d45e278 )
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2016-07-13 02:44:35 +01:00 |
tween
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Finished off missing factories. Moved over the docs. Changed rogue @returns to @return everywhere.
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2016-10-08 16:17:46 +01:00 |
utils
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Finished off missing factories. Moved over the docs. Changed rogue @returns to @return everywhere.
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2016-10-08 16:17:46 +01:00 |
Intro.js
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2015 - 2016.
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2016-04-04 22:16:16 +01:00 |
Outro.js
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2015 - 2016.
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2016-04-04 22:16:16 +01:00 |
Phaser.js
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New Game Objects structure in place, and starting to take shape.
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2016-10-08 03:05:42 +01:00 |
polyfills.js
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PIXI.Float32Array, PIXI.Uint16Array, PIXI.Uint32Array and PIXI.ArrayBuffer have all been removed, and replaced with their own proper native versions. The polyfill now captures any instances where the browser needs to fall back to an Array instead.
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2016-09-28 19:02:59 +01:00 |