phaser/src/input/const.js
2018-05-30 00:32:45 +01:00

74 lines
1.4 KiB
JavaScript

/**
* @author Richard Davey <rich@photonstorm.com>
* @copyright 2018 Photon Storm Ltd.
* @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License}
*/
var INPUT_CONST = {
/**
* The mouse pointer is being held down.
*
* @name Phaser.Input.MOUSE_DOWN
* @type {integer}
* @since 3.10.0
*/
MOUSE_DOWN: 0,
/**
* The mouse pointer is being moved.
*
* @name Phaser.Input.MOUSE_MOVE
* @type {integer}
* @since 3.10.0
*/
MOUSE_MOVE: 1,
/**
* The mouse pointer is released.
*
* @name Phaser.Input.MOUSE_UP
* @type {integer}
* @since 3.10.0
*/
MOUSE_UP: 2,
/**
* A touch pointer has been started.
*
* @name Phaser.Input.TOUCH_START
* @type {integer}
* @since 3.10.0
*/
TOUCH_START: 3,
/**
* A touch pointer has been started.
*
* @name Phaser.Input.TOUCH_MOVE
* @type {integer}
* @since 3.10.0
*/
TOUCH_MOVE: 4,
/**
* A touch pointer has been started.
*
* @name Phaser.Input.TOUCH_END
* @type {integer}
* @since 3.10.0
*/
TOUCH_END: 5,
/**
* The pointer lock has changed.
*
* @name Phaser.Input.POINTER_LOCK_CHANGE
* @type {integer}
* @since 3.10.0
*/
POINTER_LOCK_CHANGE: 6
};
module.exports = INPUT_CONST;