phaser/Phaser/gameobjects
2013-05-30 05:34:35 +01:00
..
DynamicTexture.ts Preparing new tests 2013-05-29 02:58:56 +01:00
Emitter.ts CollisionMask up and running 2013-05-20 06:21:12 +01:00
GameObjectFactory.ts ScrollZone back in under the new renderer with new demos 2013-05-30 05:34:35 +01:00
GeomSprite.ts More refactoring for 1.0.0 2013-05-28 21:38:37 +01:00
IGameObject.ts Scale tweaks 2013-05-29 12:24:25 +01:00
OldSprite.ts More refactoring for 1.0.0 2013-05-28 21:38:37 +01:00
Particle.ts Fixed daft issue in Camera and fully implemented tilemap collision. 2013-04-28 22:04:36 +01:00
ScrollZone.ts ScrollZone back in under the new renderer with new demos 2013-05-30 05:34:35 +01:00
Sprite.ts ScrollZone back in under the new renderer with new demos 2013-05-30 05:34:35 +01:00
Tilemap.ts More refactoring for 1.0.0 2013-05-28 21:38:37 +01:00