phaser/examples/animation/multiple anims.js
2013-10-22 03:58:20 +01:00

20 lines
798 B
JavaScript

var game = new Phaser.Game(800, 600, Phaser.AUTO, 'phaser-example', { preload: preload, create: create });
function preload() {
game.load.atlas('bot', 'assets/misc/NumberSprite.png', 'assets/misc/NumberSprite.json');
}
function create() {
var bot = game.add.sprite(200, 200, 'bot');
bot.animations.add('num1', ['num10000','num10001','num10002','num10003','num10004','num10005'], 24, false, false);
bot.animations.add('num2', ['num20000','num20001','num20002','num20003','num20004','num20005'], 24, false, false);
bot.animations.add('num3', ['num30000','num30001','num30002','num30003','num30004','num30005'], 24, false, false);
// bot.animations.play('num1', 15, true);
// bot.animations.play('num2', 15, true);
// bot.animations.play('num3', 15, true);
}