mirror of
https://github.com/photonstorm/phaser
synced 2024-12-04 18:40:59 +00:00
44 lines
760 B
JavaScript
44 lines
760 B
JavaScript
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var game = new Phaser.Game(800, 600, Phaser.CANVAS, 'phaser-example', { preload: preload, create: create, update: update, render: render });
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function preload() {
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game.load.image('pic', 'assets/pics/backscroll.png');
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}
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var image;
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var bmd;
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function create() {
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bmd = game.add.bitmapData(800, 600);
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bmd.fillStyle('rgba(255,0,0,0.2)');
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// bmd.fillRect(0, 0, 300, 100);
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// bmd.fillRect(0, 200, 300, 100);
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image = game.add.image(0, 0, bmd);
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// image.anchor.set(0.5);
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game.input.onDown.add(tint, this);
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}
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function tint() {
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image.tint = Math.random() * 0xFFFFFF;
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}
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function update() {
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bmd.fillStyle('rgba(255,0,0,0.2)');
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bmd.fillRect(game.input.x, game.input.y, 6, 6);
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}
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function render() {
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game.debug.renderText(game.input.x, 32, 32);
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}
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