phaser/v3/src/gameobjects/tilemap
2017-11-01 14:55:01 -03:00
..
dynamic Updated GameObjectCreator to use same system as GameObjectFactory. 2017-09-14 02:27:29 +01:00
static Static Tilemap WebGL Renderer now applies camera transform matrix correctly 2017-11-01 14:55:01 -03:00