phaser/v3/src
2017-01-16 22:55:04 +01:00
..
boot Working on the Canvas Renderer. 2017-01-12 21:28:40 +00:00
cache invalid variable name files instead of files in functions 2017-01-16 22:55:04 +01:00
camera Added in new Util functions, and fixed some left-over ES6 values. 2016-12-15 17:15:47 +00:00
components Working on the Canvas Renderer. 2017-01-12 21:28:40 +00:00
device Updated CanvasPool to store the type (2d or webgl), so it doesn't give incorrect canvases back out again. Updated Features to use proper canvases when feature testing. Added Interpolation code. Cached the Smoothing prefix. 2016-11-26 02:32:59 +00:00
dom Swapped to var declaration and removed RAF polyfill from file, as not needed. 2017-01-09 23:54:14 +00:00
events Cutting out the noise. 2016-12-06 15:25:24 +00:00
gameobjects Working on the Canvas Renderer. 2017-01-12 21:28:40 +00:00
geom Added GetAABB and Reverse. Trying alternative Area calculation. 2017-01-07 01:42:09 +00:00
input/keyboard Keyboard Input functions. 2017-01-08 14:14:21 +00:00
loader Swapped Set.add for Set.set. 2016-12-12 22:35:47 +00:00
math Added RotateAroundDistance and tidied up other Rotate functions. 2017-01-03 22:47:26 +00:00
polyfills Added new Dynamic FX Generator. 2017-01-11 04:38:15 +00:00
renderer Cleaned down, ready for new WebGL Renderer. 2017-01-16 15:53:34 +00:00
sound Added new Dynamic FX Generator. 2017-01-11 04:38:15 +00:00
state Updated Loader so you can pass in your own XHRSettings object with any file, and have that override the XHR defaults for the specific file. 2016-12-12 22:27:53 +00:00
structs Lots of Math component exports added. 2016-12-13 16:12:25 +00:00
textures Added in new Util functions, and fixed some left-over ES6 values. 2016-12-15 17:15:47 +00:00
utils Fixed export issues. 2016-12-20 16:34:47 +00:00
checksum.js Added new Dynamic FX Generator. 2017-01-11 04:38:15 +00:00
const.js Adding in WebGL Renderer. 2016-12-07 02:28:22 +00:00
phaser.js Added new Dynamic FX Generator. 2017-01-11 04:38:15 +00:00