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phaser
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src
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physics
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Richard Davey
30dda882eb
Matter.TileBody.setFromTileCollision
no longer checks if the shape is concave or convex before modifying the vertices, as the update to the Matter.js lib in 3.12 stopped this from working with Tiled collision shapes.
2019-01-08 11:50:21 +00:00
..
arcade
StaticBody.reset
in Arcade Physics would ignore the
x
and
y
values given to it. If given, they're now used to reset the parent Game Object before the body is updated.
Fix
#4224
2018-12-12 12:39:47 +00:00
impact
Final Doc Jam merge
2018-12-03 15:16:23 +00:00
matter-js
Matter.TileBody.setFromTileCollision
no longer checks if the shape is concave or convex before modifying the vertices, as the update to the Matter.js lib in 3.12 stopped this from working with Tiled collision shapes.
2019-01-08 11:50:21 +00:00
index.js
Added jsdocs
2018-02-12 16:01:21 +00:00