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animation.json
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New grunt manifests.
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2015-02-19 05:01:30 +00:00 |
bitmapdata.json
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More grunt work. Nearly there.
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2015-02-19 06:03:42 +00:00 |
bitmaptext.json
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More grunt work. Nearly there.
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2015-02-19 06:03:42 +00:00 |
color.json
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Added the grunt manifests.
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2015-09-29 16:54:58 +01:00 |
color.stub.json
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Added the grunt manifests.
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2015-09-29 16:54:58 +01:00 |
components.json
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New grunt manifests.
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2015-02-19 05:01:30 +00:00 |
core.json
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Removed the FrameDebugger and moved to its own branch.
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2015-10-12 11:10:37 +01:00 |
create.json
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New Create stub added for the custom build process. Cuts file size by 8KB.
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2015-09-30 11:19:05 +01:00 |
create.stub.json
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New Create stub added for the custom build process. Cuts file size by 8KB.
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2015-09-30 11:19:05 +01:00 |
creature-global.json
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Updated Grunt build scripts so that all third party libs (such as Creature, P2, gl-matrix and PIXI) are now kept well and truly outside of Phaser. They are defined and placed first in the build files. So no more PIXI hiding within the Phaser namespace or UMD patching for Phaser required.
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2015-07-23 16:00:45 +01:00 |
creature.json
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Updated Grunt build scripts so that all third party libs (such as Creature, P2, gl-matrix and PIXI) are now kept well and truly outside of Phaser. They are defined and placed first in the build files. So no more PIXI hiding within the Phaser namespace or UMD patching for Phaser required.
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2015-07-23 16:00:45 +01:00 |
debug.json
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Custom build scripts are go!
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2015-02-19 15:27:44 +00:00 |
debug.stub.json
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Stubbed Net and Debug so they can be properly excluded during a custom build.
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2015-04-29 09:07:06 -04:00 |
dom.json
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Added the grunt manifests.
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2015-09-29 16:54:58 +01:00 |
dom.stub.json
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Added the grunt manifests.
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2015-09-29 16:54:58 +01:00 |
flexgrid.json
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You can now exclude the FlexGrid from custom builds, saving 15KB.
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2015-09-30 11:19:55 +01:00 |
gameobjects.json
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Fixed issue with TileSprites not excluding correctly from custom builds.
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2015-09-30 11:19:29 +01:00 |
gamepad.json
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Consolidated all Pointer buttons into the new DeviceButton class.
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2015-07-17 13:52:09 +01:00 |
geom.json
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New grunt manifests.
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2015-02-19 05:01:30 +00:00 |
graphics.json
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We have replaced the PolyK Triangulation calls within Pixi with EarCut 2.0.8. This allows for faster polygon triangulation, and also deals with more complex polygons that PolyK would crash on.
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2016-02-04 13:23:01 +00:00 |
input.json
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Consolidated all Pointer buttons into the new DeviceButton class.
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2015-07-17 13:52:09 +01:00 |
intro.json
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Custom build scripts are go!
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2015-02-19 15:27:44 +00:00 |
keyboard.json
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More grunt work. Nearly there.
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2015-02-19 06:03:42 +00:00 |
loader.json
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New grunt manifests.
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2015-02-19 05:01:30 +00:00 |
math.json
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New grunt manifests.
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2015-02-19 05:01:30 +00:00 |
net.json
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New grunt manifests.
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2015-02-19 05:01:30 +00:00 |
net.stub.json
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Stubbed Net and Debug so they can be properly excluded during a custom build.
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2015-04-29 09:07:06 -04:00 |
outro.json
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Enhanced the intro/outro usage. The Pixidefaults inclusion have been decoupled from the Phaser Outro and put into a separate module, prior to this it would not be possible to exclude the UMD wrapper and keep the pixi defaults, which I'm not sure would have been much use to anyone, now you can optionaly keep the pixi defaults.
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2015-11-05 13:28:32 +00:00 |
p2.json
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Updated Grunt build scripts so that all third party libs (such as Creature, P2, gl-matrix and PIXI) are now kept well and truly outside of Phaser. They are defined and placed first in the build files. So no more PIXI hiding within the Phaser namespace or UMD patching for Phaser required.
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2015-07-23 16:00:45 +01:00 |
particles.json
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Updated readme and build scripts.
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2015-09-30 11:20:14 +01:00 |
particles.stub.json
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Grunt file now properly includes stub files for Game core managers.
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2015-03-04 00:32:33 +00:00 |
phaser.json
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Custom build scripts are go!
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2015-02-19 15:27:44 +00:00 |
physics.arcade.json
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Custom build scripts are go!
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2015-02-19 15:27:44 +00:00 |
physics.arcade.tilemaps.json
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Custom build scripts are go!
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2015-02-19 15:27:44 +00:00 |
physics.json
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New grunt manifests.
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2015-02-19 05:01:30 +00:00 |
physics.ninja.json
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New grunt manifests.
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2015-02-19 05:01:30 +00:00 |
physics.p2.json
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Updated Grunt build scripts so that all third party libs (such as Creature, P2, gl-matrix and PIXI) are now kept well and truly outside of Phaser. They are defined and placed first in the build files. So no more PIXI hiding within the Phaser namespace or UMD patching for Phaser required.
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2015-07-23 16:00:45 +01:00 |
pixi-intro.json
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Enhanced the intro/outro usage. The Pixidefaults inclusion have been decoupled from the Phaser Outro and put into a separate module, prior to this it would not be possible to exclude the UMD wrapper and keep the pixi defaults, which I'm not sure would have been much use to anyone, now you can optionaly keep the pixi defaults.
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2015-11-05 13:28:32 +00:00 |
pixi-main.json
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Enhanced the intro/outro usage. The Pixidefaults inclusion have been decoupled from the Phaser Outro and put into a separate module, prior to this it would not be possible to exclude the UMD wrapper and keep the pixi defaults, which I'm not sure would have been much use to anyone, now you can optionaly keep the pixi defaults.
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2015-11-05 13:28:32 +00:00 |
pixi-outro.json
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Updated Grunt build scripts so that all third party libs (such as Creature, P2, gl-matrix and PIXI) are now kept well and truly outside of Phaser. They are defined and placed first in the build files. So no more PIXI hiding within the Phaser namespace or UMD patching for Phaser required.
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2015-07-23 16:00:45 +01:00 |
pixi-rope.json
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Updated Grunt build scripts so that all third party libs (such as Creature, P2, gl-matrix and PIXI) are now kept well and truly outside of Phaser. They are defined and placed first in the build files. So no more PIXI hiding within the Phaser namespace or UMD patching for Phaser required.
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2015-07-23 16:00:45 +01:00 |
pixi-tilesprite.json
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Updated Grunt build scripts so that all third party libs (such as Creature, P2, gl-matrix and PIXI) are now kept well and truly outside of Phaser. They are defined and placed first in the build files. So no more PIXI hiding within the Phaser namespace or UMD patching for Phaser required.
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2015-07-23 16:00:45 +01:00 |
pixidefs.json
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Enhanced the intro/outro usage. The Pixidefaults inclusion have been decoupled from the Phaser Outro and put into a separate module, prior to this it would not be possible to exclude the UMD wrapper and keep the pixi defaults, which I'm not sure would have been much use to anyone, now you can optionaly keep the pixi defaults.
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2015-11-05 13:28:32 +00:00 |
rendertexture.json
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More grunt work. Nearly there.
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2015-02-19 06:03:42 +00:00 |
retrofont.json
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More grunt work. Nearly there.
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2015-02-19 06:03:42 +00:00 |
rope.json
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Phaser 2.4.0a release - includes build file fixes for missing PIXI classes like TilingSprite.
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2015-07-23 13:25:08 +01:00 |
scale.json
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Added the grunt manifests.
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2015-09-29 16:54:58 +01:00 |
scale.stub.json
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Added the grunt manifests.
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2015-09-29 16:54:58 +01:00 |
sound.json
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New grunt manifests.
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2015-02-19 05:01:30 +00:00 |
sound.stub.json
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Grunt file now properly includes stub files for Game core managers.
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2015-03-04 00:32:33 +00:00 |
system.json
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Added the grunt manifests.
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2015-09-29 16:54:58 +01:00 |
text.json
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More grunt work. Nearly there.
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2015-02-19 06:03:42 +00:00 |
tilemaps.json
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Tiled Image Collection support is now available and has been added to the TilemapParser and Tilemap classes (thanks @asyed94 #1879)
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2015-07-02 13:53:02 +01:00 |
tilesprite.json
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Phaser 2.4.0a release - includes build file fixes for missing PIXI classes like TilingSprite.
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2015-07-23 13:25:08 +01:00 |
tilesprite.stub.json
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Fixed issue with TileSprites not excluding correctly from custom builds.
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2015-09-30 11:19:29 +01:00 |
time.json
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New grunt manifests.
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2015-02-19 05:01:30 +00:00 |
tweens.json
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New grunt manifests.
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2015-02-19 05:01:30 +00:00 |
tweens.stub.json
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Grunt file now properly includes stub files for Game core managers.
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2015-03-04 00:32:33 +00:00 |
utils.json
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Added the grunt manifests.
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2015-09-29 16:54:58 +01:00 |
video.json
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Added Video to gruntfile.
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2015-05-06 07:58:04 +01:00 |