phaser/Phaser
2013-07-02 23:41:25 +01:00
..
cameras Small refactoring and massively optimised the canvas renderer, also added new Mat3 class. 2013-06-07 16:27:33 +01:00
components Lots of Tilemap updates, moved the renderer out, added components and new tests. 2013-07-02 23:41:25 +01:00
core Lots of Tilemap updates, moved the renderer out, added components and new tests. 2013-07-02 23:41:25 +01:00
gameobjects Lots of Tilemap updates, moved the renderer out, added components and new tests. 2013-07-02 23:41:25 +01:00
geom Small refactoring and massively optimised the canvas renderer, also added new Mat3 class. 2013-06-07 16:27:33 +01:00
input Doing one final commit before the task of merging physics with core. 2013-06-25 15:35:45 +01:00
loader Added Group.bringToTop and updated Input component to use sprite getXY handler. 2013-06-13 01:55:32 +01:00
math Physics updates 2013-06-26 14:18:48 +01:00
physics Lots of Tilemap updates, moved the renderer out, added components and new tests. 2013-07-02 23:41:25 +01:00
renderers Lots of Tilemap updates, moved the renderer out, added components and new tests. 2013-07-02 23:41:25 +01:00
sound Updated Loader component and fixed a few Pointer issues. 2013-06-05 02:58:16 +01:00
system Fixed world drag support and other input modifications. 2013-06-07 07:35:28 +01:00
tweens Lots of Tilemap updates, moved the renderer out, added components and new tests. 2013-07-02 23:41:25 +01:00
utils Lots of Tilemap updates, moved the renderer out, added components and new tests. 2013-07-02 23:41:25 +01:00
.gitignore Tidying up and adding gitignore for OS X 2013-04-13 13:28:35 +01:00
Game.ts Merged Advanced Physics with core. 2013-06-26 05:44:56 +01:00
Motion.ts Merged Advanced Physics with core. 2013-06-26 05:44:56 +01:00
Phaser.csproj Merged Advanced Physics with core. 2013-06-26 05:44:56 +01:00
phaser.js Lots of Tilemap updates, moved the renderer out, added components and new tests. 2013-07-02 23:41:25 +01:00
Phaser.ts More refactoring for 1.0.0 2013-05-28 21:38:37 +01:00
Stage.ts New Texture and Transform components which are now used by Sprite, Group and Camera. 2013-06-06 02:47:08 +01:00
State.ts Updated Loader component and fixed a few Pointer issues. 2013-06-05 02:58:16 +01:00
Statics.ts Starting merge of the Advanced Physics classes and splitting off Flixel physics into ArcadePhysics. 2013-06-13 17:15:16 +01:00
Time.ts Added FullScreen API support and fixed numerous StageScaleMode issues. 2013-05-14 03:37:38 +01:00
World.ts Merged Advanced Physics with core. 2013-06-26 05:44:56 +01:00