phaser/src/boot/ScaleManager.js
Richard Davey e0fdc33928 SM mock
2018-07-17 22:44:21 +01:00

72 lines
1.4 KiB
JavaScript

/**
* @author Richard Davey <rich@photonstorm.com>
* @copyright 2018 Photon Storm Ltd.
* @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License}
*/
var Class = require('../utils/Class');
var GetValue = require('../utils/object/GetValue');
/*
scale: {
width: 800,
height: 600,
resolution: window.devicePixelRatio,
},
Canvas width / height in the element
Canvas CSS width / height in the style
Detect orientation
Lock orientation (Android only?)
Full-screen support
Scale Mode -
*/
/**
* @classdesc
* [description]
*
* @class ScaleManager
* @memberOf Phaser.Boot
* @constructor
* @since 3.12.0
*
* @param {Phaser.Game} game - A reference to the Phaser.Game instance.
* @param {ScaleManagerConfig} config
*/
var ScaleManager = new Class({
initialize:
function ScaleManager (game, config)
{
/**
* A reference to the Phaser.Game instance.
*
* @name Phaser.Boot.ScaleManager#game
* @type {Phaser.Game}
* @readOnly
* @since 3.12.0
*/
this.game = game;
},
/**
* Destroys the ScaleManager.
*
* @method Phaser.Boot.ScaleManager#destroy
* @since 3.12.0
*/
destroy: function ()
{
this.game = null;
}
});
module.exports = ScaleManager;