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_site
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Preparing dev branch for 1.1.4
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2013-11-29 19:40:28 +00:00 |
animation
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Multiple Anims update, Tilemap fixes and some new examples.
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2013-10-31 15:45:19 +00:00 |
assets
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Start of the Dragonfire game sample
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2013-12-01 20:59:52 +00:00 |
audio
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Loads of issues reported on Github resolved (sprite crop, music resume, etc).
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2013-10-24 04:27:28 +01:00 |
basics
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Second commit, all the basic examples added, and wip files moved
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2013-10-25 18:10:03 +01:00 |
buttons
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Pixel Perfect click detection now works even if the Sprite is part of a texture atlas.
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2013-10-25 05:40:46 +01:00 |
camera
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Final body / physics / bounds fixes. Also updated various examples, optimised Sprite core loop and enhanced the Invaders example.
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2013-10-30 03:46:52 +00:00 |
collision
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* Fixed issue 135 - Added typeof checks into most ArcadePhysics functions to avoid errors with zero values.
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2013-10-28 10:17:36 +00:00 |
display
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Updates
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2013-11-14 16:24:27 +00:00 |
filters
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Updated Filter resolution to a 2f and added Blur and Marble filters.
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2013-11-29 12:26:53 +00:00 |
games
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Final version of the Getting Started guide.
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2013-11-29 18:28:55 +00:00 |
geometry
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Revamping the examples area.
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2013-10-22 03:58:20 +01:00 |
groups
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Fixed World.scale and Group.scale.
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2013-12-03 02:13:57 +00:00 |
input
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Lots of renderTexture updates and examples added
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2013-11-13 06:49:24 +00:00 |
loader
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Updated documentation.
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2013-11-28 15:57:09 +00:00 |
misc
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Revamping the examples area.
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2013-10-22 03:58:20 +01:00 |
particles
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Revamping the examples area.
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2013-10-22 03:58:20 +01:00 |
physics
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Revamping the examples area.
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2013-10-22 03:58:20 +01:00 |
sprites
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Loads of issues reported on Github resolved (sprite crop, music resume, etc).
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2013-10-24 04:27:28 +01:00 |
text
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1.1.1 release with fix for Phaser.AUTO and a new text example.
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2013-10-26 19:14:13 +01:00 |
tile sprites
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Revamping the examples area.
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2013-10-22 03:58:20 +01:00 |
tilemaps
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ArcadePhysics.separateTile wasn't returning the value, so the custom process callback wasn't getting called (thanks flameiguana)
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2013-11-16 13:47:12 +00:00 |
tweens
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Revamping the examples area.
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2013-10-22 03:58:20 +01:00 |
wip
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* When a Sprite is destroyed any active filters are removed as well.
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2013-12-04 22:39:53 +00:00 |
world
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Lots of renderTexture updates and examples added
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2013-11-13 06:49:24 +00:00 |
index.html
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Preparing dev branch for 1.1.4
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2013-11-29 19:40:28 +00:00 |
sideview.html
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Preparing dev branch for 1.1.4
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2013-11-29 19:40:28 +00:00 |