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animation
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Added class constructors, fixed Stripshader, added relative Tween example and updated Tween source.
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2013-12-30 16:54:00 +00:00 |
core
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Two new particle examples and a group animation example. Also fixed CocoonJS sound issue and Cache sound locked bug.
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2013-12-31 03:37:11 +00:00 |
gameobjects
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Warning: This version has a new ArcadePhysics handler in it. Don't upgrade if you need this for live game code, wait until we go to master. Otherwise, this commit contains lots of new physics demos and a new updateMotion and Body class to try and fix, once and for all, the physics issues with applied forces.
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2014-01-02 23:28:22 +00:00 |
geom
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Added class constructors, fixed Stripshader, added relative Tween example and updated Tween source.
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2013-12-30 16:54:00 +00:00 |
input
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Lots of fixes and updates to the Button class, InputHandler for snap offsets, Sound looping and Stage scaling.
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2013-12-31 17:03:09 +00:00 |
loader
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Loader.progressFloat contains the actual non-rounded progress value, where-as Loader.progress contains a rounded value. Use progressFloat if you've > 100 files to load.
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2013-12-31 17:35:40 +00:00 |
math
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Added class constructors, fixed Stripshader, added relative Tween example and updated Tween source.
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2013-12-30 16:54:00 +00:00 |
net
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Added class constructors, fixed Stripshader, added relative Tween example and updated Tween source.
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2013-12-30 16:54:00 +00:00 |
particles
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Added class constructors, fixed Stripshader, added relative Tween example and updated Tween source.
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2013-12-30 16:54:00 +00:00 |
physics
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Angular Physics re-implemented, most tests now working as expected.
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2014-01-03 04:50:31 +00:00 |
pixi
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Added class constructors, fixed Stripshader, added relative Tween example and updated Tween source.
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2013-12-30 16:54:00 +00:00 |
sound
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Lots of fixes and updates to the Button class, InputHandler for snap offsets, Sound looping and Stage scaling.
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2013-12-31 17:03:09 +00:00 |
system
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Lots of fixes and updates to the Button class, InputHandler for snap offsets, Sound looping and Stage scaling.
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2013-12-31 17:03:09 +00:00 |
tilemap
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Added class constructors, fixed Stripshader, added relative Tween example and updated Tween source.
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2013-12-30 16:54:00 +00:00 |
time
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Warning: This version has a new ArcadePhysics handler in it. Don't upgrade if you need this for live game code, wait until we go to master. Otherwise, this commit contains lots of new physics demos and a new updateMotion and Body class to try and fix, once and for all, the physics issues with applied forces.
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2014-01-02 23:28:22 +00:00 |
tween
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Added class constructors, fixed Stripshader, added relative Tween example and updated Tween source.
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2013-12-30 16:54:00 +00:00 |
utils
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Angular Physics re-implemented, most tests now working as expected.
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2014-01-03 04:50:31 +00:00 |
Intro.js
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Add new Grunt build
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2013-10-23 16:58:48 +02:00 |
IntroDocs.js
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Preparing dev branch for 1.1.4
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2013-11-29 19:40:28 +00:00 |
Phaser.js
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Preparing dev branch for 1.1.4
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2013-11-29 19:40:28 +00:00 |
PixiPatch.js
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Updated some docs, added the new renderHidden parameter for Canvas and updated the RenderTexture examples as a result.
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2013-12-27 00:26:21 +00:00 |