phaser/src/gameobjects/mesh/MeshFactory.js
2018-01-23 16:29:47 -03:00

18 lines
680 B
JavaScript

var Mesh = require('./Mesh');
var GameObjectFactory = require('../GameObjectFactory');
// When registering a factory function 'this' refers to the GameObjectFactory context.
//
// There are several properties available to use:
//
// this.scene - a reference to the Scene that owns the GameObjectFactory
// this.displayList - a reference to the Display List the Scene owns
// this.updateList - a reference to the Update List the Scene owns
if (WEBGL_RENDERER)
{
GameObjectFactory.register('mesh', function (x, y, vertices, uv, colors, alphas, texture, frame)
{
return this.displayList.add(new Mesh(this.scene, x, y, vertices, uv, key, frame));
});
}