phaser/Phaser/components
2013-06-11 23:30:35 +01:00
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animation New Texture and Transform components which are now used by Sprite, Group and Camera. 2013-06-06 02:47:08 +01:00
camera More refactoring for 1.0.0 2013-05-28 21:38:37 +01:00
sprite Fixed world drag support and other input modifications. 2013-06-07 07:35:28 +01:00
ScrollRegion.ts Small refactoring and massively optimised the canvas renderer, also added new Mat3 class. 2013-06-07 16:27:33 +01:00
Texture.ts New Texture and Transform components which are now used by Sprite, Group and Camera. 2013-06-06 02:47:08 +01:00
Tile.ts Putting everything back together again :) 2013-05-31 18:21:32 +01:00
TilemapLayer.ts New Texture and Transform components which are now used by Sprite, Group and Camera. 2013-06-06 02:47:08 +01:00
Transform.ts Finally a fully working bounding box that respects scale and rotation - the "in camera" check is now 100% accurate :) 2013-06-11 23:30:35 +01:00