phaser/src/gameobjects/rendertexture/RenderTextureRender.js
2018-03-05 02:24:47 +00:00

25 lines
554 B
JavaScript

/**
* @author Richard Davey <rich@photonstorm.com>
* @copyright 2018 Photon Storm Ltd.
* @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License}
*/
var renderWebGL = require('../../utils/NOOP');
var renderCanvas = require('../../utils/NOOP');
if (WEBGL_RENDERER)
{
renderWebGL = require('./RenderTextureWebGLRenderer');
}
if (CANVAS_RENDERER)
{
renderCanvas = require('./RenderTextureCanvasRenderer');
}
module.exports = {
renderWebGL: renderWebGL,
renderCanvas: renderCanvas
};