phaser/build
photonstorm 8662cd2fd4 Brand new Grunt task - creates each core library as its own file and a combined phaser.js.
New build script now cleanly splits Phaser, Pixi and p2 so they are each UMD wrapped and each available in the global scope (now more requireJS friendly!).
phaser-no-libs.js allows you to use your own version of p2.js or pixi.js with Phaser. Warning: This is totally unsupported. If you hit bugs, you fix them yourself.
Fixed silly instanceof bug in game objects (sorry guys).
2014-02-28 09:30:53 +00:00
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custom Brand new Grunt task - creates each core library as its own file and a combined phaser.js. 2014-02-28 09:30:53 +00:00
config.php Brand new Grunt task - creates each core library as its own file and a combined phaser.js. 2014-02-28 09:30:53 +00:00
phaser.d.ts AnimationParser.spriteSheet wasn't taking the margin or spacing into account when calculating the numbers of sprites per row/column, nor was it allowing for extra power-of-two padding at the end (fix #482, thanks yig) 2014-02-26 01:32:38 +00:00
phaser.js Brand new Grunt task - creates each core library as its own file and a combined phaser.js. 2014-02-28 09:30:53 +00:00
phaser.map Brand new Grunt task - creates each core library as its own file and a combined phaser.js. 2014-02-28 09:30:53 +00:00
phaser.min.js Brand new Grunt task - creates each core library as its own file and a combined phaser.js. 2014-02-28 09:30:53 +00:00