mirror of
https://github.com/photonstorm/phaser
synced 2025-01-02 08:18:47 +00:00
196 lines
5.5 KiB
JavaScript
196 lines
5.5 KiB
JavaScript
/**
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* @author Mat Groves http://matgroves.com/ @Doormat23
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*/
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/**
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* A Text Object will create a line(s) of text using bitmap font. To split a line you can use '\n', '\r' or '\r\n'
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* You can generate the fnt files using
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* http://www.angelcode.com/products/bmfont/ for windows or
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* http://www.bmglyph.com/ for mac.
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*
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* @class BitmapText
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* @extends DisplayObjectContainer
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* @constructor
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* @param text {String} The copy that you would like the text to display
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* @param style {Object} The style parameters
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* @param style.font {String} The size (optional) and bitmap font id (required) eq 'Arial' or '20px Arial' (must have loaded previously)
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* @param [style.align='left'] {String} Alignment for multiline text ('left', 'center' or 'right'), does not affect single line text
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*/
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PIXI.BitmapText = function(text, style)
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{
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PIXI.DisplayObjectContainer.call(this);
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this._pool = [];
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this.setText(text);
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this.setStyle(style);
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this.updateText();
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this.dirty = false;
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};
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// constructor
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PIXI.BitmapText.prototype = Object.create(PIXI.DisplayObjectContainer.prototype);
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PIXI.BitmapText.prototype.constructor = PIXI.BitmapText;
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/**
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* Set the copy for the text object
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*
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* @method setText
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* @param text {String} The copy that you would like the text to display
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*/
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PIXI.BitmapText.prototype.setText = function(text)
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{
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this.text = text || ' ';
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this.dirty = true;
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};
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/**
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* Set the style of the text
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* style.font {String} The size (optional) and bitmap font id (required) eq 'Arial' or '20px Arial' (must have loaded previously)
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* [style.align='left'] {String} Alignment for multiline text ('left', 'center' or 'right'), does not affect single line text
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*
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* @method setStyle
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* @param style {Object} The style parameters, contained as properties of an object
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*/
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PIXI.BitmapText.prototype.setStyle = function(style)
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{
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style = style || {};
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style.align = style.align || 'left';
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this.style = style;
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var font = style.font.split(' ');
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this.fontName = font[font.length - 1];
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this.fontSize = font.length >= 2 ? parseInt(font[font.length - 2], 10) : PIXI.BitmapText.fonts[this.fontName].size;
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this.dirty = true;
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this.tint = style.tint;
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};
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/**
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* Renders text and updates it when needed
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*
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* @method updateText
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* @private
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*/
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PIXI.BitmapText.prototype.updateText = function()
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{
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var data = PIXI.BitmapText.fonts[this.fontName];
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var pos = new PIXI.Point();
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var prevCharCode = null;
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var chars = [];
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var maxLineWidth = 0;
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var lineWidths = [];
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var line = 0;
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var scale = this.fontSize / data.size;
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for(var i = 0; i < this.text.length; i++)
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{
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var charCode = this.text.charCodeAt(i);
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if(/(?:\r\n|\r|\n)/.test(this.text.charAt(i)))
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{
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lineWidths.push(pos.x);
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maxLineWidth = Math.max(maxLineWidth, pos.x);
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line++;
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pos.x = 0;
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pos.y += data.lineHeight;
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prevCharCode = null;
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continue;
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}
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var charData = data.chars[charCode];
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if(!charData) continue;
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if(prevCharCode && charData[prevCharCode])
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{
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pos.x += charData.kerning[prevCharCode];
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}
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chars.push({texture:charData.texture, line: line, charCode: charCode, position: new PIXI.Point(pos.x + charData.xOffset, pos.y + charData.yOffset)});
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pos.x += charData.xAdvance;
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prevCharCode = charCode;
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}
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lineWidths.push(pos.x);
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maxLineWidth = Math.max(maxLineWidth, pos.x);
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var lineAlignOffsets = [];
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for(i = 0; i <= line; i++)
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{
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var alignOffset = 0;
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if(this.style.align === 'right')
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{
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alignOffset = maxLineWidth - lineWidths[i];
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}
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else if(this.style.align === 'center')
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{
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alignOffset = (maxLineWidth - lineWidths[i]) / 2;
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}
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lineAlignOffsets.push(alignOffset);
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}
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var lenChildren = this.children.length;
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var lenChars = chars.length;
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var tint = this.tint || 0xFFFFFF;
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for(i = 0; i < lenChars; i++)
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{
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var c = i < lenChildren ? this.children[i] : this._pool.pop(); // get old child if have. if not - take from pool.
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if (c) c.setTexture(chars[i].texture); // check if got one before.
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else c = new PIXI.Sprite(chars[i].texture); // if no create new one.
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c.position.x = (chars[i].position.x + lineAlignOffsets[chars[i].line]) * scale;
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c.position.y = chars[i].position.y * scale;
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c.scale.x = c.scale.y = scale;
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c.tint = tint;
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if (!c.parent) this.addChild(c);
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}
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// remove unnecessary children.
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// and put their into the pool.
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while(this.children.length > lenChars)
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{
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var child = this.getChildAt(this.children.length - 1);
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this._pool.push(child);
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this.removeChild(child);
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}
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/**
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* [read-only] The width of the overall text, different from fontSize,
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* which is defined in the style object
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*
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* @property textWidth
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* @type Number
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*/
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this.textWidth = maxLineWidth * scale;
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/**
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* [read-only] The height of the overall text, different from fontSize,
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* which is defined in the style object
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*
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* @property textHeight
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* @type Number
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*/
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this.textHeight = (pos.y + data.lineHeight) * scale;
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};
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/**
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* Updates the transform of this object
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*
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* @method updateTransform
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* @private
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*/
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PIXI.BitmapText.prototype.updateTransform = function()
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{
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if(this.dirty)
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{
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this.updateText();
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this.dirty = false;
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}
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PIXI.DisplayObjectContainer.prototype.updateTransform.call(this);
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};
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PIXI.BitmapText.fonts = {};
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