mirror of
https://github.com/photonstorm/phaser
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59 lines
1.8 KiB
JavaScript
59 lines
1.8 KiB
JavaScript
/**
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* @author Richard Davey <rich@photonstorm.com>
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* @copyright 2020 Photon Storm Ltd.
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* @license {@link https://opensource.org/licenses/MIT|MIT License}
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*/
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var CONST = require('../scale/const');
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/**
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* Attempts to determine the screen orientation using the Orientation API.
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*
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* @function Phaser.DOM.GetScreenOrientation
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* @since 3.16.0
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*
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* @param {number} width - The width of the viewport.
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* @param {number} height - The height of the viewport.
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*
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* @return {string} The orientation.
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*/
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var GetScreenOrientation = function (width, height)
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{
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var screen = window.screen;
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var orientation = (screen) ? screen.orientation || screen.mozOrientation || screen.msOrientation : false;
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if (orientation && typeof orientation.type === 'string')
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{
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// Screen Orientation API specification
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return orientation.type;
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}
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else if (typeof orientation === 'string')
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{
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// moz / ms-orientation are strings
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return orientation;
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}
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if (typeof window.orientation === 'number')
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{
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// Do this check first, as iOS supports this, but also has an incomplete window.screen implementation
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// This may change by device based on "natural" orientation.
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return (window.orientation === 0 || window.orientation === 180) ? CONST.ORIENTATION.PORTRAIT : CONST.ORIENTATION.LANDSCAPE;
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}
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else if (window.matchMedia)
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{
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if (window.matchMedia('(orientation: portrait)').matches)
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{
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return CONST.ORIENTATION.PORTRAIT;
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}
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else if (window.matchMedia('(orientation: landscape)').matches)
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{
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return CONST.ORIENTATION.LANDSCAPE;
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}
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}
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else
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{
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return (height > width) ? CONST.ORIENTATION.PORTRAIT : CONST.ORIENTATION.LANDSCAPE;
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}
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};
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module.exports = GetScreenOrientation;
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