mirror of
https://github.com/photonstorm/phaser
synced 2024-11-27 15:12:18 +00:00
35 lines
No EOL
774 B
HTML
35 lines
No EOL
774 B
HTML
<!DOCTYPE HTML>
|
|
<html>
|
|
<head>
|
|
<title>phaser.js - a(nother) new beginning</title>
|
|
<script src="../src/Phaser.js"></script>
|
|
<script src="../src/core/SignalBinding.js"></script>
|
|
<script src="../src/core/Signal.js"></script>
|
|
<script src="../src/math/RandomDataGenerator.js"></script>
|
|
<script src="../src/Game.js"></script>
|
|
</head>
|
|
<body>
|
|
|
|
<script type="text/javascript">
|
|
|
|
function action(aString, aNumber, aObject) {
|
|
|
|
console.log('Signal received:', aString, aNumber, aObject);
|
|
|
|
}
|
|
|
|
var game = new Phaser.Game(this, '', 800, 600);
|
|
|
|
// create a new signal
|
|
var s = new Phaser.Signal();
|
|
|
|
// add a listener to it (the 'action' function)
|
|
s.add(action, this);
|
|
|
|
// dispatch it with some parameters
|
|
s.dispatch('Atari forever', 520, { x: 100, y: 200 });
|
|
|
|
</script>
|
|
|
|
</body>
|
|
</html> |