mirror of
https://github.com/photonstorm/phaser
synced 2024-11-23 21:24:09 +00:00
22 lines
739 B
TypeScript
22 lines
739 B
TypeScript
/// <reference path="../Game.d.ts" />
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module Phaser {
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class Tile {
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constructor(game: Game, tilemap: Tilemap, index: number, width: number, height: number);
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private _game;
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public name: string;
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public mass: number;
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public width: number;
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public height: number;
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public allowCollisions: number;
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public collideLeft: bool;
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public collideRight: bool;
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public collideUp: bool;
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public collideDown: bool;
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public tilemap: Tilemap;
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public index: number;
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public destroy(): void;
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public setCollision(collision: number, resetCollisions: bool): void;
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public resetCollision(): void;
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public toString(): string;
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}
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}
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