phaser/Phaser/gameobjects
2013-05-02 05:01:34 +01:00
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Emitter.d.ts New FXManager system and Camera FX now in place. 2013-05-01 04:10:21 +01:00
Emitter.ts Github Bug Fixes 2013-04-28 22:04:37 +01:00
GameObject.d.ts New FXManager system and Camera FX now in place. 2013-05-01 04:10:21 +01:00
GameObject.ts Large refactoring of the pause and boot screens in Stage and various other small fixes 2013-04-29 02:41:19 +01:00
GeomSprite.d.ts New FXManager system and Camera FX now in place. 2013-05-01 04:10:21 +01:00
GeomSprite.ts Added Camera Mirror FX and test case. 2013-05-02 01:02:06 +01:00
Particle.d.ts New FXManager system and Camera FX now in place. 2013-05-01 04:10:21 +01:00
Particle.ts Fixed daft issue in Camera and fully implemented tilemap collision. 2013-04-28 22:04:36 +01:00
ScrollRegion.d.ts New FXManager system and Camera FX now in place. 2013-05-01 04:10:21 +01:00
ScrollRegion.ts And ScrollRegions work too :) 2013-04-23 19:24:16 +01:00
ScrollZone.d.ts New FXManager system and Camera FX now in place. 2013-05-01 04:10:21 +01:00
ScrollZone.ts New v0.9.3 release - see the changelog in the README for full details. 2013-04-24 02:48:03 +01:00
Sprite.d.ts New FXManager system and Camera FX now in place. 2013-05-01 04:10:21 +01:00
Sprite.ts Getting tilemap collision up and running 2013-04-25 01:55:56 +01:00
Tilemap.d.ts New FXManager system and Camera FX now in place. 2013-05-01 04:10:21 +01:00
Tilemap.ts Lots of new tile map commands and tests. 2013-05-02 05:01:34 +01:00