mirror of
https://github.com/photonstorm/phaser
synced 2024-11-27 23:20:59 +00:00
68 lines
No EOL
1.2 KiB
PHP
68 lines
No EOL
1.2 KiB
PHP
<!DOCTYPE HTML>
|
|
<html>
|
|
<head>
|
|
<title>phaser.js - a new beginning</title>
|
|
<?php
|
|
require('js.php');
|
|
?>
|
|
</head>
|
|
<body>
|
|
|
|
<script type="text/javascript">
|
|
|
|
(function () {
|
|
|
|
var game = new Phaser.Game(800, 600, Phaser.CANVAS, '', { preload: preload, create: create, update: update, render: render });
|
|
|
|
function preload() {
|
|
game.load.image('disk', 'assets/sprites/ra_dont_crack_under_pressure.png');
|
|
}
|
|
|
|
var s;
|
|
|
|
function create() {
|
|
|
|
game.world._stage.backgroundColorString = '#182d3b';
|
|
|
|
s = game.add.sprite(game.world.centerX, game.world.centerY, 'disk');
|
|
s.anchor.setTo(0.5, 0.5);
|
|
|
|
}
|
|
|
|
function update() {
|
|
|
|
s.rotation += 0.01;
|
|
|
|
if (game.input.keyboard.isDown(Phaser.Keyboard.LEFT))
|
|
{
|
|
s.x -= 4;
|
|
}
|
|
else if (game.input.keyboard.isDown(Phaser.Keyboard.RIGHT))
|
|
{
|
|
s.x += 4;
|
|
}
|
|
|
|
if (game.input.keyboard.isDown(Phaser.Keyboard.UP))
|
|
{
|
|
s.y -= 4;
|
|
}
|
|
else if (game.input.keyboard.isDown(Phaser.Keyboard.DOWN))
|
|
{
|
|
s.y += 4;
|
|
}
|
|
|
|
}
|
|
|
|
function render() {
|
|
|
|
game.debug.renderSpriteCorners(s, true, true);
|
|
game.debug.renderSpriteInfo(s, 20, 32);
|
|
|
|
}
|
|
|
|
})();
|
|
|
|
</script>
|
|
|
|
</body>
|
|
</html>
|